Path of Exile 2 - Patch 0.1.1 Patch Note Preview

Comments
Una’s Songs still won’t be playing correctly, this was unexpected even for us to cause us this much trouble to fix.
Literally unplayable.
the whataboutisms in every second post are crazy given they said that those are just the quick wins they could do in 1 week and that they need a little bit more time for a big overall balance patch with possibly a "league/economy reset"
Reviving Minions that died from being out-of-range of you now instead immediately revive near you.
Fixed a bug where enemies could cast detonate dead on players minions when the player was using the Sacrifice Gem.
Thank god. Now we just need DD to be fixed in rituals.
"Adjusted the player targeting behaviour for Zalmarath, the Colossus. Their arms are no longer targetable."
Wait... that was a bug? Smacking his left arm was the way I always got through that fight (warrior) since the hitbox on the chest seemed bugged.
"The density of monsters in Utzaal has been reduced. Monsters contained in the area are now more likely to be of a weaker variety."
This area was a fing nightmare on warrior with how warrior loves to munch on projectiles until death...
I was hoping for a fix on Trial of Chaos - I can't progress it do to this. Guess I'm locked out from that ascendancy progression until next patch :(
https://www.pathofexile.com/forum/view-thread/3620130
The ex:divine ratio is about to go through the roof as the community uses hundreds of thousands of divines to gain 10 dex or 15 fire res on their useless uniques.
/s
No multi-core / hyper-threading crash fix? :(
Fixed a bug where Minion Pact Support was able to drain the Life of Lingering Illusions.
RIP rolling for power charges tech. Ah well it was kinda awkward anyway.
I guess supercharged slam needed another nerf
how the fuck the map tab is not implemented yet. i can't imagine it would take more than an hour of dev time, copy paste poe1 map tab, rename map to waystone, all done
- Hovering a support gem over a filled socket will now show the support gem currently in that socket.
Thanks! It was very annoying with controller
Do the minions reviving automatically near you fix the main issue people been having with them? Minion builds are my favorite but haven’t played one yet due to how much complaining I see about them.
The Belly of the Beast Unique Body Armour now has 25-30 to 35-40 Physical Thorns Damage.
Stuff like this baffels me, like why even waste a devs time adding this?
Is temporalis bricked?
LOL GGG makes me feel like they have done everything in their roadmap and just released the patches one by one
they are the best omg
I honestly hate all the monster nerfs. Keep the game hard.
No fix to shaders and performance ? Whatever they do with this performance even with not a single bug in the game its not good to play.
"Reduced how often Prowling Shades can use their invisibility skill."
YES. Savour the godly taste of the nerfbat you freezing screaming PoS.
Now i only need a patch with pathing and AI improvements to minions.
The Hand of Wisdom and Action Unique has received 3D art. Is that why ive had bare hands all along?
Where bleeding dmg vs energy shield fix?
It’s still insane to me that the current $480 2024 pack cosmetics still don’t work in PoE 2.
15% armor buff? Thats it. Damn GGG really must hate the warrior claas...
No rarity find fix yet? All the other changes I'm happy about though aside from the rather random warrior nerf.
Good bye siege cascade you were fun while you lasted.
What about the issues with pcs freezing that are on 24h2? Come on man, haven‘t been able to really play the game yet.
Reviving Minions that died from being out-of-range of you now instead immediately revive near you.
A blessing from the lords 🙏
God they really hate meta gems.
Where bleeding dmg vs energy shield fix?
When is patch note coming out?
Jamanra, the Risen King's zombie skirt no longer spontaneously explodes on death
Finally!
will the game still have unplayable network spikes?
Absolutely incredible patch! Good things all around.
They also nuked the temporalis + choir interaction to not oneshot absolutely everything which is good! Just need to see what Im doing with my witch now.
I don’t know how they created a game like this but I love it more and more every day omg
Only things i interested in patch.
Alva now has an option to gamble for items when placed in your Hideout.
thats the buff
Whew them patch notes be long
Yeeees
Flasks with Quality are now able to be salvaged.
Huzzah
Dark Effigy quality not fixed... sigh
Untainted paradise was already a fun map, went from lvl 85-89 on my ranger, now they doubled the mobs in it which will scale even more with a well rolled map, i have no doubt you can go 80-90 now with a well rolled map + pack size delirium. big dopamine spike
holy unique buff. but will it makes more than 1 chance shard?
6:30 pm in New Zealand
props to whoever had to stay late at the office
The chance for Map Bosses to drop a Waystone of the current tier or higher has been reduced to account for the increase in total number of Map Bosses.
This is ass. In interview they even said the number of bosses spawned was lower than intended due to them not being able to spawn in some maps. Then why the fuck do the nerf
I don't see mentioned either of my two early game issues confronted so far: -Being unable to respawn after dying via Honor in Trials of Sekhemas, -My damn PC hard freezing during load screens due to the CPU spiking to 100%
:( :(
Checkpoints to maps!? Holy shit.
that cooldown reduction from Temporalis still look pretty strong, I bought it when people dump it for 15 div, pretty fun unique honestly for many skills.
Hoooo boy that's a long one. Shit I just almost fell asleep and then poe discord notified everyone.
Fuck sleep, imma read through this now.
Still not playing until they sort the map stash tab out, it's so annoying without it
About to whale the fuck out on mtx
Weird Temporalis change. Still can teleport 10 times a second. I guess this is more to prevent server crashes but i'm surprised it mostly remains undumpstered.