[Build Guide] T15+ Fireflower Chrono with Flameblast/Firestorm and tanky triple recoup sustain | PoE2 v0.2.0

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Sitting in a T15 irradiated map soaking damage with 10k+ recovery per second:
With some pretty respectable bossing:
Build guide and PoB:
- https://mobalytics.gg/poe-2/profile/c66fbca2-6929-4511-a935-6c25fe5617cf/builds/785430ac-9c8d-480a-9c68-bea2e5342be3
- https://poe2.ninja/pob/369c
This off-meta and cheap build takes an underused ascendancy, Chronomancer, and an underused set of skills, Fire spells, and combines them in a pretty unique way.
With the new Sacrosanctum chest piece duplicating your life recoup to energy shield, we can run a very tanky dual-layer recoup strategy that gives your ES 144% effective recoup over just three seconds. Fireflower's usual downside, the self-hits from enemy ignites, become a huge upside with this recoup, allowing us to sustain our life/ES/mana constantly without needing to take enemy hits by constantly setting the screen on fire. But even when enemies do hit us, it takes a lot to kill us through 5k+ combined life/ES, and recoup that can frequently reach 10k+ recovery per second on both. This combines with the Chrono's ability to use Apex of the Moment and temporal chains to slow enemies to a snail's pace.
The damage comes from huge scaling of fire spell levels, in the BiS setup capable of reaching level 35, and Chrono's cooldown resets allowing us to negate the downside of Flameblast's nerfed cooldown, purely benefitting from the big damage increase this skill received in v0.2.0. For mapping, Firestorm is able to consume the huge number of ignites we constantly produce with Flame Wall to easily clear magic packs and rare mobs. Mana recoup lets us sustain these spells endlessly, even without any mana investment on the passive tree.
Fire spells are probably in need of some love right now, but this setup uses them to easily farm T15+ content. Been having a lot of fun with this one and excited to see how high it can go!
GGG-approved mapping experience right here
Props for trying to make this work, I tried to do it with minions and couldn't bear it and fire spells are prolly worse
Very cool build, thanks for sharing bud!
neat. I don't think your maths are entirely correct. I did a lot of testing on this back in .1. but its been a while, and Im not going to go check all my notes.
iirc, its 3.2s recoup with rapid river and pliable flesh 4s 25% increased speed is not 25% reduced duration. its 25% reduced rate. so, 4/(1+(25/100))
pretty sure recoup is BEFORE damage reduction as well.
Soul bloom. I don't remember if I tested that. I think I did? mana bloom does not multiply however. it adds. Small difference, but I think thats 108+15 for 123% es recoup, not 108x1.15 for 24%.
so 136 fire flower should be 167 es over 3.2s I believe.
you call Time snap, Time stop repeatedly during the 9-11minute explanation.
man, i wish I would be patient enough to wait with starting a new league just so i can see all these cool builds that come out 1-2weeks after and decide what to go for
I think this clear speed matches THE VISION
If you can get some area from the tree and remove Conc effect from Firestorm the clear becomes much better.
Nice build. Iβm running a similar setup but with ED/C and donβt know what to do with the last 4 ascendency points in chrono. I might swap to this at some point to make use of the cooldown reset as I like that concept. Not sure if you are doing this already but you can make use of weapon swap skill points to significantly boost your curse and to fit a blink in. I have two cheap weapons with basically only cast speed in set two atm.
I started running Firestorm last night on my Infernalist, and was hoping for some secret support tech... but you're running the same supports I already am :)
I totally forgot this ascendency existed, looks sick!
Thanks!
Im trying to do something like this myself and your build will most certainly help getting me there. It looks hilarious.
Recoup? You have my attention.
Someone on reddit told me chrono is unplayable and useless same as last season.
Only LS works this season.
I might of missed it but how do you level into that build from scratch ? Thanks
I actually wanted to try something similar for my next build with a Chronomancer, but with a different setup, probably still do after my Nebuloch warbringer will be complete.
Neat idea, thanks for sharing. As mentioned DMG seems kinda meh, and I see why you want the amulet however.. wouldn't recoup stack anyway once you eat a few hits? So essentially why limit your dmg with fire due to the neck?
When I see builds like this I just wonder where are all the people that say there's 0 build diversity.
Because this is proof that there's options and are off meta and work.
Fast forward increases the dps of firestorm? Kinda weird that the game recommends the opposite support gem: persistence.
So does the in game tool tip say that it drops a fire bolt from every 0.1s to every 0.07s? Or perhaps lower since you also have overabundance? If it's still 0.1 then it would be a dps loss, right?
As a side story, I tried firestorm back in 0.1. I was fighting that giant dude that stands outside of the circular arena underground. He's got a giant dagger and does the big sweeping arm move. Anyways, I thought firestorm would be strong since he's a big dude. But I did like zdps to it. Maybe something about firebolts not spawning outside the arena where the boss is, or spawning less firebolts within the semi circle that's still "inside" the arena. Or just janky hit/hurt boxes in general. Anyways, I did so little damage that I respected out of firestorm entirely.
That looks great, love it ! As someone playing a somewhat slower build that can fairly easily take on incoming damage, I feel that people make that kind of playstyle sound much worse than it is. I get that it can fail to match up to expectations, and if that's really not the playstyle one enjoys then that's that. But when I see posts complaining about getting wrecked even by white mobs, the glass cannon builds do not sound all that enticing...
Good luck working further on your build, I'd love to see an update eventually !
where is my baby cwdt...
Cool defenses but the damage abilities of this build are incredibly clunky and unfun to use while also being very low on damage.
It's a shame spells are so awful because if there was another less clunky spell with good damage to use this build would be insane
Heya, i am currently doing an SSF Firestorm Chronomancer as well, and having some difficulties here and there. Definitely looking to swap into a recoup setup such as yourself and wanted to ask two questions
Does the "Lower skill effect duration" actually work with firestorm? Aren't the Improved bolts coming down at a fixed interval (0.1 per improved bolt) In that case, does lowering the duration of the storm do anything?
I saw a similar interaction on a POE stream, however, I did not understand the mechanics behind it fully.
And for my second question:
Does it count as you causing the ignites if you would use the combo of Summon Raging Spirits + Infernal legion + Last Gasp ( + Maim if you want them extra slow).
This would be an alternative to Flame Wall, and would make it so that you only have to use Firestorm to get your ignites, and since Firestorm generates 2 SRS per cast, it kind of feeds into itself.
Overall super neat build, will definitely be on my radar, seems chill and SSF friendly (assuming pieces drop)!