
bog witch vibe
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Of course, not using lightning arrow and lightning rod abuse, i don't want to change a whole build to make snipe work, so how do you get boss dmg ? I'm using a 300k dmg ice shot, boosted with font of rage from tornado shot and hypothermia curse, and it's not even close to enough. It's actually quite hard killing Xesht T4 without LA or wind serpent cheese, how do you guys do it, can you give some tips ?
Took me 3 blown maps to finally figure out it wasn't all just bad luck. I was ready to call it a season after that run of death. I'm not certain because my regen is so high but it looked like 20% life cost per Leap Slam. Does this seem right?
https://v.redd.it/vkkcnhghwjaf1
I haven't played PoE2 in a couple of months because I felt that a lot of the skills were weak, and that if I tried to build into certain skills that I liked, I'd be doing fine in early campaign, but they started to feel as if they weren't scaling very well as I got into act 3 and beyond, even though my gear was decent. This made me feel like I was getting funneled into using the specific skills. I know there's been some patches and such since, and I've been feeling like playing some again. Has there been any update to the skills to make more of them viable?
I’m new to the game and like it so far and I bought some of the support packages and got the items but it’s still showing up I can buy them in the in-game store and on the PS store. Why is the option to buy something I own still there? Also, I tried going to the PoE webs site and logged in through PlayStation. I clicked the PoE2 early access tab and it says my account doesn’t have access to it. Why does it stay that when I’ve bought the early access and the support packs?
Coming soon
Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.
View Skill TreePath of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.
Early Access Classes
Players can choose from six classes during early access:
Full Release Classes
The full release will expand the roster to twelve classes, including:
Early Access: Each class in early access has access to two ascendancy classes.
Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.
Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.
Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.
Acts Available:
Early access includes content from Acts 1-3 in Normal and Cruel difficulties.
The full release will feature a complete story across Acts 1-6.
Early Access: There will be about 400 monsters and around 50 bosses.
Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.
The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.
Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.
Players can gain access through:
Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch
Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release
In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:
Local Couch Co-op:
Online Multiplayer:
The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality
Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.
You can find more in this video: