Crit Chance VS Increase Damage
Currently reviewing my passives and I've just realized that I've allocated more than 20 points alone for Crit Chance + Crit Bonuses, and that got me curious: If I completely omit all of my crit chance + crit bonus passives and attempt all the +Increase damage passives (different potential variations, from element to raw attack damage), which would be more beneficial or viable? (Esp for the end game run / mapping). Right now, it feels like the game is kind of inclined towards Crit Chance / Crit Damage to push your survivability and win rate, while there's a lot of other potential passives (ie: Increase damage) but unsure if they would be all worth to go for, sacrificing completely the Crit Chance + Crit Damage as a trade off.