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Early Access Launching 12/7/2024 3:00:00 AM
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PoE2DB: Path of Exile 2 Reddit Latest Discussion

The most evil combination

The most evil combination

30

GGG please maintain the visual clarity and quality of VFX. And please change Deli.

I've really come to appreciate the general quality of the VFX in POE 2. I mean, the quality is industry leading at this point. However, just as important, Over 90% of skills look like they belong in the game world rendering-wise, even when scaled up. The VFX itself and the way it is lit. The end result is very pleasing to look at. It's one of the biggest advantages over POE1, where gameplay often looks jarring to the eye. In POE 2, even the builds that are gigablasting entire screens somehow look good a lot of the time. I can still mostly tell what's going on. Heck even the crazy autobomber stuff seems to maintain this mostly. There are definitely exceptions though, for example whirling slash can look bad. Especially if you scale up AOE. Another example off the top of my head is those blood drops that fall in an AOE after you kill some enemy in deli (I think). They somehow don't fit. The other major caveat is Delirium. Delirium is by far the best juicing option for late game mapping, without exception. Scaled up Delirium is much harder but FAR more rewarding to run. It is basically mandatory beyond a certain point. Currently, Delirium completely destroys the visual appeal of the map. It's far too overbearing, and the fog VFX, while good, doesn't hold up in a lot of cases. This 100% needs to be toned down and reworked. Going forward and introducing new mechanics and skills (probably with some power creep), please make it a point to maintain the quality and visual clarity. The VFX, even when juiced or scaled up, should always feel like they are being rendered in the game world. Even if this comes at the cost of some 'oomph', I think it's worth it. This is already true for the majority of cases, and it is a huge win for POE2. It's the difference between gameplay being a pleasure to look at vs. being jarring to look at.

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(HCSSF) Struggling with single target dps

https://poe2.ninja/profile/AtlasWeller-8632/character/BloodySpearsAgain Really enjoying Blood Mage LS but currently struggling to get single target damage working with rake+bloodhunt. Is there anything drastic I’m missing from my build as to why it’s not working yet? Recently got a tangletongue at 10% crit but not using in case I die as I want to wait for a div drop and clear currently isn’t an issue. Any help or advice is appreciated!

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Please help me come up with a name for this build LOL

[Profile - PoohOfArc - poe2.ninja](https://poe2.ninja/profile/MrPooHH-6014/character/PoohOfArc)

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Turn this into a watchable in-game monthly/weekly event.

This should be used as future content in game. Some sort of monthly/weekly boss vs boss event that we get to watch in game and gamble currency on who we think is winning, like some sort of boxing match.

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Questions Thread - June 22, 2025

This is a general question thread. You can find the previous question threads [here](https://www.reddit.com/r/PathOfExile2/search?q=Questions+Thread+author%3AAutoModerator&restrict_sr=on&sort=new&t=all). Remember to check [the community wiki](https://poe2wiki.net/) first. You can also ask questions in any of the questions channels under the "help" category in [our official Discord.](https://discord.gg/pathofexile) For other discussions, please find the Megathread Directory at [this link](https://www.reddit.com/r/PathOfExile2/wiki/megathread_directory). The idea is for anyone to be able to ask anything related to PoE2: * New player questions * Mechanics * Build Advice - please include a link to your [Path of Building](https://pathofbuilding.community/) * League related questions * Trading * Endgame * Price checks * Etc. For questions related to PoE 1, please go to r/pathofexile **No question is too big or too small!** We encourage experienced players to sort this thread by new. We'd like to thank those who answered questions in the last thread! You guys are the best.

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Frequently Asked Questions about Path of Exile 2 (PoE 2)

What is Path of Exile 2 (PoE 2)?

Path of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.

What are the main differences between the early access and full release classes in Path of Exile 2

differences of Class Availability in Path of Exile 2 (PoE 2)

Early Access Classes

Players can choose from six classes during early access:

  • Warrior
  • Monk
  • Mercenary
  • Sorceress
  • Witch
  • Ranger

Full Release Classes

The full release will expand the roster to twelve classes, including:

  • Druid
  • Huntress
  • Marauder
  • Duelist
  • Shadow
  • Templar

differences of Ascendancy Classes in Path of Exile 2 (PoE 2)

Early Access: Each class in early access has access to two ascendancy classes.

Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.

differences of Skill Gems

Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.

Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.

differences of Gameplay Content in Path of Exile 2 (PoE 2)

Acts Available:

Early access includes content from Acts 1-3 in Normal and Cruel difficulties.

The full release will feature a complete story across Acts 1-6.

differences of Monsters and Bosses in Path of Exile 2 (PoE 2)

Early Access: There will be about 400 monsters and around 50 bosses.

Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.

differences of Equipment and Unique Items

The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.

Where to download Path of Exile 2?

Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.

Players can gain access through:

  • Supporter Packs: Purchasing these packs will grant early access along with exclusive in-game items.
  • Lifetime Spending: Players who have spent at least $480 on the original Path of Exile will automatically receive early access.

Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch

Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release

How does the co-op feature work in Path of Exile 2

In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:

Co-op Modes

Local Couch Co-op:

  • Players can enjoy local co-op on supported platforms, allowing two players to share the same screen using two controllers.
  • Players can choose to play on a single account or log in with two separate accounts, enabling flexibility in character management and progression

Online Multiplayer:

The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality

what is the difference between Path of Exile 1 and Path of Exile 2

Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.

You can find more in this video: