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Early Access Launching 12/7/2024 3:00:00 AM
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PoE2DB: Path of Exile 2 Reddit Latest Discussion

Deadeye crit build

I’ve acquired a bow from a friend that is worth a mirror. It does not have elemental damage stats on it. Just purely physical with 5+ levels and 3 additional arrows. The critical is at 15% in combination with two critical damage runes on it. Total DPS which is just pDPS is over 500. Originally I’ve been spec’ed for lightning and my gear has mostly evasion/shield and lighting dmg (both flat and %). I have a thief ring and had to use lower level skills to manage my mana with that new bow. Now if I was to start all over by respecing and to redo my dmg, what should I focus most related to the passive skills to get more crits and take advantage of elements on my gear? What would you do if you were to build the ultimate char for clearing maps at t16+ lvls? I am open to spend about 200 to 300 divines from my clan’s “bank”.

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A Vote on WORST HCSSF character

Would love the community's thoughts on the WORST experience I could have in the game.... and then I'll try it. VOTE HERE ---> [http://youtube.com/post/Ugkxx35DMlrC7DDt4QDyvQzhhkJpYGtYlgHH?si=lEbehrmYIa\_IRQuT](http://youtube.com/post/Ugkxx35DMlrC7DDt4QDyvQzhhkJpYGtYlgHH?si=lEbehrmYIa_IRQuT) 1. Spark/Crit Stormweaver 2. Two-Handed Life & Armor Stacker 3. Rake Ritualist 4. RANDOM - A dice rolls all of our decisions and choices

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Blood mage melee non spears

Has anyone toyed around with a melee build with Blood mage ascendency? Bloodhunt is great but what can we do with maces? Thoughts on this exiles?

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How to improve Amazon build?

Hello there! Been playing LS amazon since release as it reminds a lot to my D2 sessions long time ago. It's super fun for mapping but been having a few problems when bossing (pinnacle bossing). Got no major issues on map bosses but ie t4 Xesht takes a while, just done T3 arbitrer (and took A LOT for me to kill it and now i'm having issues on finding citadels....), T4 King of the mist was ok, T4 Olroth also ok, T3 simulacrum ok. Caos trial no issues super easy, on the other hand, could never finish a sekhemas trial xD I know amazon will not 1 shot them as a Deadeye with the serpent skill. Just changed a few passive tree nodes and the armor for more survivability. I think my next item should be a better helm (maybe with crit chance as changing those nodes leave my crit chance to 94% i think). I'm not rich, but can spend a few divs to improve the build (10 divs and 100+chaos in stash) About the skills: Did try some time ago with primal strike, but it's not for me... Explosive spear's there as a back up (and to detonate Storm Laces too) Storm Lance's my main single target skill Rhoa... Do have for mapping, but it's not very reliable for me (got stunned very easily) Thunderous Leap mainly for mobility Wind dancer + Ghost Dance survivability This is my [POB](https://poe2.ninja/profile/Dehalniel-5959/character/TirameElPalito) All suggestions are super welcome. Many thanks!

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Toying around so far with this Gemini Bow, what are folks thoughts?

I've probably invested a little too much in this already but I'm not going to lose sleep over it if so. I know the iLVL is only 80, so that's a thing. I'm also a little low on the flat Phys, and the T5 Crit Chance isn't ideal? I've been trying to market search to see if this holds any value, or, if it's worth pushing to any more changes. It's a decent upgrade to my own current DPS so I may use it if it's not worth much. Would appreciate anyone's insight or to pick it apart so I can learn something more. Thanks for any thoughts! https://preview.redd.it/qxlxz8ltia9f1.png?width=621&format=png&auto=webp&s=41398a6f1080325aa45805e496288a9dfac3c294

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Flicker with Mantra Build

Ok I love Flicker, let's get that out of the way first. I was watching some videos, I took inspiration for Korihor on YouTube with his build since I had some struggle points. My build is not as solid with crit yet but around 60% base it's pretty good for it. I noticed a lot of people use Infernal Cry and while I understand the use for it, I wanted to be a little different. I always wanted to make Mantra work with my Chonk build, I noticed a while back that Mantra will stay active and build stacks of Purple Flame Damage with flicker instead of being a one shot burst. This is because Flicker is one attack that chains, it allows it to build itself up. While infernal cry is better in the sense that I can pre-launch it, it's not what I want. So for my build I slotted in Mantra. Initial hit damage isn't much but about half way through the flicker it caps out and explodes. So with this I get 7% of damage as chaos stacked 8 times. That's 56% damage as chaos, which is something most bosses are weaker to. Sacrificing crit damage but boosting chaos causes me to nearly make up the difference when I hit. So this means of my 300%, for math sake, damage is 192% chaos and 108% phys/ele damage. Now stack this with Into the Breech where you gain purple flames, this goes even higher with 18 stacks at 7% damage which gives me %126 damage as chaos. That's all of my damage right there. Now I don't need to double the duration and effectiveness but it sure as shit helps a lot, so when I do that, all stacks come out to 14% at 20 seconds instead of 7% at 10. That's 252% damage as chaos. This means any extra damage is now converted as well. I don't have to worry about any extra damage applied to my skills as it all becomes Chaos. Now when I mob farm I keep Ice Strike, for now, considering moving to Lightning based due to Voltaic Mark. While I do have to land hits with this, it's not as crazy as you would imagine. Since I drop out of flicker and the buff is still live, I retain all of that damage as chaos, which for mapping is instant clear out of flicker. This procs with Voltaic Mark allowing me to clear entire screens when CoF hits, it's nearly as effective for screen clears as Lighning Spear but the downside is that it needs crits to proc. Thus a need to increase crit on my strike. In this I sacrifice storm wave but this is on purpose as I roll CoC to trigger Freezing Mark which helps generate freeze for CoF to hit voltaic. Both CoC and CoF trigger quickly, add the boost into HoT to help proc CoF and it's nearly a constant triggering of my ability. This gives me the ability to boss without gem swaps and map without gem swaps. It allows me to slam into flicker and out without a massive DPS dump unless I don't crit. I am working now to increase my crit hit chance and fix my cold resistance, as that's my only two negatives right now. Once these are solved this build will allow me to slam quickly. Thanks to Korihor for his flicker build to help guide this. https://poe2.ninja/profile/iwifia-4919/character/Comilla

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Path of Exile 2 Skill Tree

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Frequently Asked Questions about Path of Exile 2 (PoE 2)

What is Path of Exile 2 (PoE 2)?

Path of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.

What are the main differences between the early access and full release classes in Path of Exile 2

differences of Class Availability in Path of Exile 2 (PoE 2)

Early Access Classes

Players can choose from six classes during early access:

  • Warrior
  • Monk
  • Mercenary
  • Sorceress
  • Witch
  • Ranger

Full Release Classes

The full release will expand the roster to twelve classes, including:

  • Druid
  • Huntress
  • Marauder
  • Duelist
  • Shadow
  • Templar

differences of Ascendancy Classes in Path of Exile 2 (PoE 2)

Early Access: Each class in early access has access to two ascendancy classes.

Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.

differences of Skill Gems

Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.

Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.

differences of Gameplay Content in Path of Exile 2 (PoE 2)

Acts Available:

Early access includes content from Acts 1-3 in Normal and Cruel difficulties.

The full release will feature a complete story across Acts 1-6.

differences of Monsters and Bosses in Path of Exile 2 (PoE 2)

Early Access: There will be about 400 monsters and around 50 bosses.

Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.

differences of Equipment and Unique Items

The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.

Where to download Path of Exile 2?

Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.

Players can gain access through:

  • Supporter Packs: Purchasing these packs will grant early access along with exclusive in-game items.
  • Lifetime Spending: Players who have spent at least $480 on the original Path of Exile will automatically receive early access.

Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch

Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release

How does the co-op feature work in Path of Exile 2

In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:

Co-op Modes

Local Couch Co-op:

  • Players can enjoy local co-op on supported platforms, allowing two players to share the same screen using two controllers.
  • Players can choose to play on a single account or log in with two separate accounts, enabling flexibility in character management and progression

Online Multiplayer:

The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality

what is the difference between Path of Exile 1 and Path of Exile 2

Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.

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