Armour / Energy Shield Monk
Any Invoker / Chayula had done this concept before? Been seeing some really good Armour / ES pieces (completely omitting Evasion) but I'm not sure if it's worth pushing it.
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Any Invoker / Chayula had done this concept before? Been seeing some really good Armour / ES pieces (completely omitting Evasion) but I'm not sure if it's worth pushing it.
Do they only change the drops that that specific monster drops? Or does it act as a sort of buff for the entire group of monster? If the latter it would function as a companion aura which could be very interesting with some of the modifiers this season
I like to build a new character that can do sekhemas fast and fairly easy as I have never really touch this part of the game other than the first trial. Could you please drop a build and a little introduction to what it does. Thank you
Hello guys. I've been playing to PoE2 for a little and I've had fun. I liked the map clearing thing and the search for citadels etc. I still didn't finish the monolith thing because it seems I can't find a citadel on the new character, but anyway... The reason why I'm writing this post is to ask you guys, that maybe played PoE1, is there any guild content or group content to play together with other people? Too if I liked the map mechanics it's become a little repetitive, but I would like to play a little more, maybe with others If not, is there anything for guilds in PoE1 that can make you think GGG will put it in PoE2 as well?
Reached personal goal of breaking 1mil tool tip dps without shire buffs. Building ritualist has been super expensive compared other characters, but the end game scaling is amazing. The latest update really helped bringing down the Astramentis prices making it ”afforable” compared to previous prices.
Had 400% exp increase with a t16 map. fyi if you don't juice the exp the usual exp per hours is about 1.5 mil
Coming soon
Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.
View Skill TreePath of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.
Early Access Classes
Players can choose from six classes during early access:
Full Release Classes
The full release will expand the roster to twelve classes, including:
Early Access: Each class in early access has access to two ascendancy classes.
Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.
Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.
Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.
Acts Available:
Early access includes content from Acts 1-3 in Normal and Cruel difficulties.
The full release will feature a complete story across Acts 1-6.
Early Access: There will be about 400 monsters and around 50 bosses.
Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.
The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.
Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.
Players can gain access through:
Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch
Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release
In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:
Local Couch Co-op:
Online Multiplayer:
The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality
Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.
You can find more in this video: