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Early Access Launching 12/7/2024 3:00:00 AM
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PoE2DB: Path of Exile 2 Reddit Latest Discussion

Cleansed vs Corrupted, what's the advantage to Cleansing if any

Hey all as the title says, since corrupted nodes give +1 Monster Level... I'm unclear on what the real reason is to cleanse nodes? Is there any advantage to cleansing them instead of just leaving the area as-is?

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Random high damage jumpscare while mapping

https://reddit.com/link/1lte522/video/shrj3jnfzbbf1/player Why this happened to me lol

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What’s your prediction for next patch?

Drop a couple predictions and in a month or so we can see how right or wrong we were. 1. Druid released , maybe another class if we are lucky. 2. Another act is released. 3. Endgame mapping revamped with more direction, not the “endless” style we have now. 4. Boss Uber/Pinnacle loot improved, more chase / build defining uniques that are actually good this time. 5. Significant skill reworks so more skills are endgame viable, maybe even adding a “vaal” type skill where it changes how a skill operates. 6. Deadeye nerfed. Amazon nerfed. Small mercenary buffs, and Warbringer buffs. 7. Minions buffed again as well as totems, additional totem skills as well and better scaling/mitigation for totems and minions. 8. Lightning skills nerfed next patch so Ice is the dominant skill. 9. Mace skills improved, remove glory need and supercharged slam improved. As well as flameblast, hexblast, any of those weird changes that made skills clunky removed or reworked. 10. Traps not released unfortunately. Flail skills sucked. If Axe released its 10/10 somehow. 11. Map increased rarity inherently tied with amount of mods and not dependent on rolling it like on the map itself. Ok your turn! Im hoping we get an announcement soon for some stuff !

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Rain of arrows experiments. I think the skill could be underrated

[https://poe2.ninja/pob/9f32](https://poe2.ninja/pob/9f32) [https://maxroll.gg/poe2/pob/shbwm03k](https://maxroll.gg/poe2/pob/shbwm03k) Hi everyone, I'm hoping you can help me theory craft a way to make this underrated skill feel not so garbage. So far armour explosion paired with this skill has been an absolute blast and proven to be a really comfortable and potent clearing setup. where I need some help is in the bossing aspect of the build, I'm able to kill t15 +2lvl map bosses but not with any sort of speed or comfort tbh. currently the build works off stun and armour break mechanics. Damage is lucky vs heavy stunned enemies which is very strong for map clear but kinda lack luster on bosses. **Ideas I've played with in my head:** \- Ascendancy swap from Titan to Warbringer so armour break is inherent freeing up a gem slot I would use for the support "Inhibitor" while leaning more into +maximum frenzy/endurance in the passive tree \- Not taking resolute technique and scaling crit while using Snipe for bossing. my problem here is stacking crit is hard as hell with this setup because bows have low base crit and there is not a ton of crit chance on the warrior side of the tree (im probably just bad at making skill trees) \- Finding a way to scale poison for armour corrosion chains with armour explosion and [https://poe2db.tw/us/Plaguefinger](https://poe2db.tw/us/Plaguefinger) unique gloves but this leaves a problem with bossing again (maybe pathfinder could work for this idea?) \- Since im already scaling phys damage working bleed into this build seems like it could be useful but i cant seem to have it do any real damage because rain of arrows initial hit damage sucks.

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Kingsmarch Mechanics coming to PoE2?

With the success of Settlers in PoE1 and it going core this league. Also considering they have all the assets already, what odds do we think they'll add it into PoE2 endgame when they add Act 4 into the game? Shipping is a good mechanic to supplement players with bad luck while mapping. IE relatively straightforward and new player friendly. It also is very different than all the leagues currently in the game.

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Flicker Strike, no swaps needed, no Deepest Tower

Finally decided to finish my starter char in 0.2 by using Ronarray's build idea as a base and then improved it. Not playing in parties, so the gear the char wears is fine. It easily clears every possible content and is very tanky. [https://poe2.ninja/profile/Black1992-0719/character/GiliavonKurkum](https://poe2.ninja/profile/Black1992-0719/character/GiliavonKurkum)

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POE2db Build Guides

Coming soon

Path of Exile 2 Skill Tree

Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.

View Skill Tree

Frequently Asked Questions about Path of Exile 2 (PoE 2)

What is Path of Exile 2 (PoE 2)?

Path of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.

What are the main differences between the early access and full release classes in Path of Exile 2

differences of Class Availability in Path of Exile 2 (PoE 2)

Early Access Classes

Players can choose from six classes during early access:

  • Warrior
  • Monk
  • Mercenary
  • Sorceress
  • Witch
  • Ranger

Full Release Classes

The full release will expand the roster to twelve classes, including:

  • Druid
  • Huntress
  • Marauder
  • Duelist
  • Shadow
  • Templar

differences of Ascendancy Classes in Path of Exile 2 (PoE 2)

Early Access: Each class in early access has access to two ascendancy classes.

Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.

differences of Skill Gems

Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.

Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.

differences of Gameplay Content in Path of Exile 2 (PoE 2)

Acts Available:

Early access includes content from Acts 1-3 in Normal and Cruel difficulties.

The full release will feature a complete story across Acts 1-6.

differences of Monsters and Bosses in Path of Exile 2 (PoE 2)

Early Access: There will be about 400 monsters and around 50 bosses.

Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.

differences of Equipment and Unique Items

The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.

Where to download Path of Exile 2?

Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.

Players can gain access through:

  • Supporter Packs: Purchasing these packs will grant early access along with exclusive in-game items.
  • Lifetime Spending: Players who have spent at least $480 on the original Path of Exile will automatically receive early access.

Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch

Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release

How does the co-op feature work in Path of Exile 2

In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:

Co-op Modes

Local Couch Co-op:

  • Players can enjoy local co-op on supported platforms, allowing two players to share the same screen using two controllers.
  • Players can choose to play on a single account or log in with two separate accounts, enabling flexibility in character management and progression

Online Multiplayer:

The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality

what is the difference between Path of Exile 1 and Path of Exile 2

Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.

You can find more in this video: