New to PoE, how chalked am I?
Getting into PoE, bought early access a few months back and never played, how bad is it looking so far?
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Getting into PoE, bought early access a few months back and never played, how bad is it looking so far?
Have achieved just about everything I was chasing for this league in hc-ssf. Looking to potentially roll a new character now and want some help. Chasing a build that is, - caster based - hc viable - can shatter/explode screens Unsure if anything like this exists as all the casters I see seem to struggle in HC in some way. If you have anything let me know, am super keen.
[https://www.pathofexile.com/forum/view-thread/3789151](https://www.pathofexile.com/forum/view-thread/3789151) even it didn't work on PoE2 yet, but they will in future
[This](https://streamable.com/lxwltr) and [this](https://streamable.com/v3epsp) is how the build maps. [This](https://streamable.com/5tw76x) is t4 xesht(vid is sped up, takes me 2 mins to kill). Not the best plays in the vids recorded, but basically the general concept of this build. took inspiration from the mjolnir titan build. [This](https://poe2.ninja/pob/9690) is the pob link (cast on melee kill is = Mjolnir's cast on skill, pob doesnt have the actual one). So my problem right now is more damage in maps and extra suitability in high delirious maps. Pob says i have 5k phys max, but it doesnt account for my enfeeble aura which is 21% against normal monsters and 13% against rares/uniques and rhoa mount with loyalty. [This](https://imgur.com/a/DTXOKlZ) is me trying some pob magic to attempt to figure out my actual phys max (not sure if done correctly) Would certainly appreciate a different pair of eyes to look for better passive tree efficiencies and changes for better survival. i still get randomly one shot in 50%+ delirious maps
I was playing couch coop on my Xbox Series X. The quick- bind screen in particular is all scuffed for player two. They cannot see the full selection GUI of where to map skills/hotkeys. My default setup is the not-full screen version of the menu, if that makes any difference.
https://www.pathofexile.com/forum/view-thread/3789151
Coming soon
Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.
View Skill TreePath of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.
Early Access Classes
Players can choose from six classes during early access:
Full Release Classes
The full release will expand the roster to twelve classes, including:
Early Access: Each class in early access has access to two ascendancy classes.
Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.
Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.
Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.
Acts Available:
Early access includes content from Acts 1-3 in Normal and Cruel difficulties.
The full release will feature a complete story across Acts 1-6.
Early Access: There will be about 400 monsters and around 50 bosses.
Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.
The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.
Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.
Players can gain access through:
Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch
Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release
In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:
Local Couch Co-op:
Online Multiplayer:
The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality
Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.
You can find more in this video: