Experinced people help me..
Why i cant react with anybody want to buy items i list for sell ?
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Why i cant react with anybody want to buy items i list for sell ?
A lucky recombinator served as the base of my first crafting attempt. I wanted to learn about crafting before next league starts. Got my Craft of Exile open and I used my first and only whittle on this. Im currently mapping trying to afford another omen to keep improving it. I’ve put it up for sale in the meantime as my only goal is to make enough Divs to get some fun late season stuff for my LS Deadeye build. The next whittle would target the suffix (life regen). I know it’s late in the season and I don’t want it to just collect dust in my stash but I am hoping to get a good chunk of change for it. It’s not mirror worthy and honestly trying to negotiate a mirror fee on console sounds like a hassle, I don’t even know what a standard mirror fee is to be honest. Curious what your opinions are and any advice for a crafting newb in this situation with this item. Thanks!
Normally run double Andvarius rings, but took them off to farm whites and then this drops out the blue.
I actually really like Sekhemas trials but I think they feel tedious at the early part of the game when you first unlock them. At that early part they just feel like a big slog to complete. Your build just isn't online yet, you've often got no movement speed. It almost always feels smarter to ignore them, finish the rest of the act and then go back when they are trivial instead of actually try to slug it out. If they had even just a couple less rooms then I think it would be a better fit for when you first find them. I'm sure they could be balanced around having 2 less rooms easily enough to make them the right level of challenge without making them also a slog. Other feedback would be about the endgame experience getting a review of the buffs/debuffs because I think many of them are not as fun or interesting as they could be.
Love the game but it’s still bullshit that the penalty for dying is time wasted. Whenever I get closer to next level the game seems to just start pulling out shit like this to waste more of my time.
https://preview.redd.it/wj5lgjntfvaf1.png?width=744&format=png&auto=webp&s=e81b726bcc20734fddede8b905540b0e34968070 Hey guis I have another question. I'm working on a build for my titan with live-leech but since two days Fast Metabolism seems not to work anymore, or is it a visual bug? Thanks for your help!!
Coming soon
Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.
View Skill TreePath of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.
Early Access Classes
Players can choose from six classes during early access:
Full Release Classes
The full release will expand the roster to twelve classes, including:
Early Access: Each class in early access has access to two ascendancy classes.
Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.
Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.
Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.
Acts Available:
Early access includes content from Acts 1-3 in Normal and Cruel difficulties.
The full release will feature a complete story across Acts 1-6.
Early Access: There will be about 400 monsters and around 50 bosses.
Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.
The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.
Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.
Players can gain access through:
Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch
Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release
In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:
Local Couch Co-op:
Online Multiplayer:
The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality
Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.
You can find more in this video: