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Early Access Launching 12/7/2024 3:00:00 AM
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PoE2DB: Path of Exile 2 Reddit Latest Discussion

The market and what sells

Ive gotten to the point I can solo map t15/t16. Finding to upgrade my gear I have to dump lots of currency or trade. Either way I need to figure out what sells. What actually sells in this market because nothing Im making/slamming is being bought.

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Flicker...Its So Close... Need Your Advice

https://reddit.com/link/1loo1ru/video/p17zhvxgr5af1/player Pretty proud for not using any guide, totally home baked build. Getting really close with this flicker strike build, its starting to feel pretty good but I am running into a few issues. I can sustain my flicker pretty well now, I just need more damage and some more survivability. I am going to go CI but I need more ES before that. I am running HOWA so my plan is to get an Astra neck. Before haters hate, I know this isnt a top tier build. I just have a ton of fun playing flicker and want to figure it out as best I can using lightning and tempest flurry if I can. I dont mind changing temp flurry out but i would like to keep lightning. I also know my gear isnt great but any suggestions that won't cost a ton? I have spent about 12 divs so far, I know...not very much lol. Its all ive got through loot and trading. Here is my POB/maxroll build. What are your suggestions? Boss fight is at the end so you can see my current dps pace (I know its low). The savannah map portion shows the potential! I think the highest my flurry got to was like 90k in the in game tooltip. Appreciate any feedback! [https://mobalytics.gg/poe-2/profile/6f7e2962-26e6-41f9-b001-0186d3eed26b/builds/ed08ec6a-e7dd-459f-849c-41be1957262e](https://mobalytics.gg/poe-2/profile/6f7e2962-26e6-41f9-b001-0186d3eed26b/builds/ed08ec6a-e7dd-459f-849c-41be1957262e)

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Reinvigorated myself for POE 2 Campaign

So having done what I wanted to with my LS Deadeye, I wanted to try something new. So, despite the seeming overwhelming complexity, I decided to set myself a goal, a philosophy perhaps. I would not use a single build guide; I will utilise what I have learnt by following them in the past but head off into the wilderness alone. My goal is to recreate a Diabo 2 Necromancer Minion build. using curses to depower enemies while minions do the killing. This is not about one-shotting T4 Arbiter, I' am being realistic, but simply to play through the whole game and see how much understanding I can unlock by reading everything with no base assumptions about what works, and what doesn't. It will take a lot longer, but I truly want to understand how to create builds, and not just be spoon-fed. I am using search terms to find support gems, adding what makes sense, for example: I discovered that I had made my curse cost too much, searched for and found the support that reduced cost. Simple, basic stuff, seeing a problem, and solving it from first principles is so much more satisfying than parroting someone else's work. I did allow musket to use the assets in my stash though, gawd dammit I AM going to use those 'levelling uniques'!

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Can some help me with my lighting spear build for leveling?

So I just beat act 3, not solo, I was very squishy and I hate my other abilities other then lighting spear. Currently using Lighting spear Storm Lance Barrage Explosive spear Snipers mark Thunderous leap Herald thunder Combat fury Bosses never stay still so this storm Lance and explosive spear it’s awful. What else can I be using ? Or link me a better build. Cuz the one I picked is poo poo butt. I usually don’t like asking for help but I had people kill so many bosses for me and it’s bugging me.

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POE2 AOT crossover fantasy

Just watched Attack on Titan and it got me thinking: You're a rogue exile and you're forced into the front line against the Titans. What's your build? I gotta say my Merc of Kitava would take a few down!

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Battle Mage Build?

Hello, exiles. I wanna begin by acknowledging that this type of build will most likely be viable under the non-released classes like Templar and Druid, but as we've seen on the most recent highlighed build on PoE's channel, it is possible to make top end builds for the archetype right now, well at least the one using Mjolner as a base. What I would like to discuss is: are there any other viable ways to play this archetype, spellsword kind of deal, melee and magic? There are specifically designed nodes that do give benefits for both spell and melee, albeit a few and far a part, so how would you go about building a character like this? It really doesn't need to be t4 content viable, I'm thinking more along the lines of clearing campaign and maybe doing t15 maps comfortably. I can start off by sharing some concepts not yet tested and completly under developed, it will work as a start tho é.e - Fire Spell on Hit: seems like there is a build in here, maybe I'm coping after trying many times to make this work, but I thought that it might work to use something like Earthquake, stack a bit of reduced duration, slot Ember Fusillade on Spell on Hit to double dip on reduced duration and use a focus on the off hand to off set the lack of Spell dmg, EQ takes care of clearing and Ember deals dmg for bossing, you can use time of need for QoL, and that's what I've got for now .-. - Wand and Board: I think multiple ascendacies might work with this, but the idea is to use shield skills and physical spells, both benefit from phys dmg, broken armour and bleed can be easily incorporated, we can still use every shield skill and they all can benefit from gain % extra dmg as X that rolls on wands. You could focus more on Shield Skills by sacrificing spell nodes and scaling off of spell levels on the wand or you could focus on spells and just worry about getting a high armour rate shield and still do decent singletarget dmg with shield charge. Single target would be shield charge and Bonestorm, AoE and clearing would be Resonating Shield+Bone Cage. That's it for me, do you guys have builds or ideas to share?

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Path of Exile 2 Skill Tree

Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.

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Frequently Asked Questions about Path of Exile 2 (PoE 2)

What is Path of Exile 2 (PoE 2)?

Path of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.

What are the main differences between the early access and full release classes in Path of Exile 2

differences of Class Availability in Path of Exile 2 (PoE 2)

Early Access Classes

Players can choose from six classes during early access:

  • Warrior
  • Monk
  • Mercenary
  • Sorceress
  • Witch
  • Ranger

Full Release Classes

The full release will expand the roster to twelve classes, including:

  • Druid
  • Huntress
  • Marauder
  • Duelist
  • Shadow
  • Templar

differences of Ascendancy Classes in Path of Exile 2 (PoE 2)

Early Access: Each class in early access has access to two ascendancy classes.

Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.

differences of Skill Gems

Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.

Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.

differences of Gameplay Content in Path of Exile 2 (PoE 2)

Acts Available:

Early access includes content from Acts 1-3 in Normal and Cruel difficulties.

The full release will feature a complete story across Acts 1-6.

differences of Monsters and Bosses in Path of Exile 2 (PoE 2)

Early Access: There will be about 400 monsters and around 50 bosses.

Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.

differences of Equipment and Unique Items

The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.

Where to download Path of Exile 2?

Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.

Players can gain access through:

  • Supporter Packs: Purchasing these packs will grant early access along with exclusive in-game items.
  • Lifetime Spending: Players who have spent at least $480 on the original Path of Exile will automatically receive early access.

Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch

Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release

How does the co-op feature work in Path of Exile 2

In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:

Co-op Modes

Local Couch Co-op:

  • Players can enjoy local co-op on supported platforms, allowing two players to share the same screen using two controllers.
  • Players can choose to play on a single account or log in with two separate accounts, enabling flexibility in character management and progression

Online Multiplayer:

The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality

what is the difference between Path of Exile 1 and Path of Exile 2

Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.

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