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Early Access Launching 12/7/2024 3:00:00 AM
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PoE2DB: Path of Exile 2 Reddit Latest Discussion

Spectres wiki is here and growing, I need some feedback

# Introduction Hello all, Some of you might remember some of my posts such as "[Spectres - I will create a youtube compendium/playlist for ALL poe2 spectres](https://www.reddit.com/r/PathOfExile2/comments/1jo15st/spectres_i_will_create_a_youtube/)" As stated before, the entire [playlist ](https://www.youtube.com/playlist?list=PLhZewmbrbnizmuLhCPq_jHLXrwVdx7tKy)of 391 basic spectre videos are on my youtube channel I've done that and on top of it also the [excel spreadsheet](https://docs.google.com/spreadsheets/d/1oadXSCHczpyCgRxzTk3nRBeeOLlefZAzKM3ijwmWevY/edit?gid=0#gid=0) together with the community. However it still seemed that the data gathered was all over the place, no easy way too look up or sort certain types of spectres (e.g. all ranged spectres that can poison) So I went ahead and created the Spectre Wiki website [https://poe2spectrewiki.com/](https://poe2spectrewiki.com/) # What’s on the site? On the right side you will notice a **spectre summon calculator** that allows you to plan ahead how many spectres you can summon based on your max spirit/available spirit for spectres and tickboxes with all the spirit cost reductions, gem quality, socketables, corrupted outcomes (basically all possible ways you can reduce the spirit cost). Other important pages you can see on the main page are [https://poe2spectrewiki.com/all-spectres-cost-type-and-locations/](https://poe2spectrewiki.com/all-spectres-cost-type-and-locations/) where you will be able to filter, sort and search for specific spectres (all spectres are here, some detail pages \~50% still need to be added -> doing these 10 per day so i don't get burnout) The rest of the content is somehow still WIP and I have still a long way to update and input data for all stuff needed. # How the Site is Funded (and Always Free) The site will forever be **FREE**, no logins, no comments, no data gathered (except whatever google is storing in cookies for adsense). However I did enable adsense monetisation with (what i think) is minimal interference banner and side rails ads with zero ads inside the pages/content (cannot vouch for mobile version since that one is always a lot different). There will be no ads for alcohol, gambling, or anything I consider unethical or predatory. I do not intend to make bank with this website, the ads are there to hopefully have it self-sustain the hosting price and i'll continue to keep it up to date and relevant for each major patch POE2 will have. All content created there (videos, images, tier lists, top spectres, etc) are my own creations except in some cases where on specific spectre detail pages I am also showcasing community/other youtubers coverage on that specific spectre. # How you can help I have a few questions for the community: * how do you like the site? * what are some questions around spectres or minions that you asked and struggled to find an answer? * do you see yourself using this type of site/tool if you were to play poe2 spectres? Thank you all <3 EDIT1: Added headings

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Number crunching help needed

Is there a hidden interaction with critical damage bonus on weapon that I am not aware of, apart from the fact that it's multiplicative against all other crit damage bonuses? I did some PoB2 number crunching on my Blood Mage, and apparently my rake loses like 1/6 of its damage if I swap out both of my Thane Leld's Runes on my Tangletongue for the crit damage soul cores, or is there something I didn't account for? Because that makes choosing the soul core over the rune extremely odd... Either that or my damage isn't high enough for soul cores to beat flat damage? Here is my character on maxroll https://maxroll.gg/poe2/planner/fq46o08o

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quarterstaff dmg

is physical dmg or elemental scale better for flicker strike invoker?

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Rollback networking?

The client should be able to predict basically the entire game except for item drops in a solo instance, so there's no reason we should have to feel our ping. GGG pls (Rollback means the game is constantly synced unlike poe1 predictive, but internally rewinds to sync to the delayed server data each time a packet is received before fast forwarding again using your newest local inputs and predicted monster AI for instant response, making it strictly superior to both lockstep and predictive)

02

Best Item I have crafted by far!

Got extremely lucky crafting this... Hit the lucky fracture on a perfect divine and then chaos spam until i got +3proj And then a bunch of whittling later I end up with the 2nd best amulet of this kind in the game. What a thing of beauty!!!

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Too many bosses have too many moves that can't be parried for parry to be viable.

Doryani, Tor Gul, the Colossus and more seem to have no moves whatsoever that can be parried, and still other bosses have only a tiny few. Building around parry just isn't practical with the game designed this way. At the very least, we should be able to pick up passives/keystones on the tree that let us parry slams, aoes etc. Or am I mistaken?

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Frequently Asked Questions about Path of Exile 2 (PoE 2)

What is Path of Exile 2 (PoE 2)?

Path of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.

What are the main differences between the early access and full release classes in Path of Exile 2

differences of Class Availability in Path of Exile 2 (PoE 2)

Early Access Classes

Players can choose from six classes during early access:

  • Warrior
  • Monk
  • Mercenary
  • Sorceress
  • Witch
  • Ranger

Full Release Classes

The full release will expand the roster to twelve classes, including:

  • Druid
  • Huntress
  • Marauder
  • Duelist
  • Shadow
  • Templar

differences of Ascendancy Classes in Path of Exile 2 (PoE 2)

Early Access: Each class in early access has access to two ascendancy classes.

Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.

differences of Skill Gems

Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.

Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.

differences of Gameplay Content in Path of Exile 2 (PoE 2)

Acts Available:

Early access includes content from Acts 1-3 in Normal and Cruel difficulties.

The full release will feature a complete story across Acts 1-6.

differences of Monsters and Bosses in Path of Exile 2 (PoE 2)

Early Access: There will be about 400 monsters and around 50 bosses.

Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.

differences of Equipment and Unique Items

The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.

Where to download Path of Exile 2?

Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.

Players can gain access through:

  • Supporter Packs: Purchasing these packs will grant early access along with exclusive in-game items.
  • Lifetime Spending: Players who have spent at least $480 on the original Path of Exile will automatically receive early access.

Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch

Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release

How does the co-op feature work in Path of Exile 2

In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:

Co-op Modes

Local Couch Co-op:

  • Players can enjoy local co-op on supported platforms, allowing two players to share the same screen using two controllers.
  • Players can choose to play on a single account or log in with two separate accounts, enabling flexibility in character management and progression

Online Multiplayer:

The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality

what is the difference between Path of Exile 1 and Path of Exile 2

Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.

You can find more in this video: