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Early Access Launching 12/7/2024 3:00:00 AM
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PoE2DB: Path of Exile 2 Reddit Latest Discussion

What now after T15

Just completed the whole corrupted nexus questline T1->T15 What do I do now? Farm currencies. Should I farm splinters and simulacram stuff so I can fight pinnacle bosses? Just a bit confused on the direction to take now. Lastly how do I get white T15s easily, like batch buy

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Can't bind skills in couch coop

It's not just a UI issue, the player on the right can't navigate to keybinds out of screen and can't use them. Is it a known issue or is there a known workaround? UI scale and resolution change didn't help.

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Understanding the importance of ‘item rarity’ on Waystones?

Hi peeps! I am a super casual player, playing on PS5 and SSF. I’ve never played POE before, but spend a couple of living years in D2LoD. I just ran a map with a 74% rarity waystone, and was kinda freaked out about the drops. Lots of uniques, a divine orb and 2 perfect jeweler’s orbs! Is this normal, and is the key using those waystones?

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Acolyte of Chayula improvement

Hey all, Currently i believe my build is quite 'middle of the line', but I would appreciate some advice on how to improve the build for additional DPS especially when it comes to bossing. [https://poe2.ninja/pob/984a](https://poe2.ninja/pob/984a)

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Build showcase

So starting arpgs with the Poe 2 early access I was a bit lost in season 1, but in this one, with knowledge and a hefty chunk of luck, I’ve managed to create this monster build. Not many people seem to be playing this specific variant, so thought I would showcase it. https://www.youtube.com/watch?v=OWnbhiR8XtA https://poe2.ninja/profile/ShadowFax-7702/character/ShieldMaidenEowyn Profile - ShieldMaidenEowyn - poe2.ninja If anyone has any questions or suggestions, please feel free to ask on share. Thank you.

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Thoughts on Against the Anvil passive

I'm in the 3rd act of Cruel difficulty right now. I've been using SoK for quite some time. For the most part, I've really enjoyed his thematic elements. It's cool to role-play as a warrior-smith of the Karui god of Hunger! RAHH! However, I do have some feedback on the Against the Anvil/Temper Weapon skill I personally think it would be better to do a timer instead of a hit counter. You can keep the same 4-hit smithing animation (I think that looks cool) just instead of gaining 3 hits per strike up to a maximum of 12, it'd be better to have it give 25-30 seconds of a buff, stacking the time every hit. Up to a total of about 110-120 seconds. Reasons listed below \- First, it would get rid of the constant need to keep your character topped off. Or at least lessen the need to do it so often. I frequently find myself, stopping mid combat, to temper my weapon. It becomes extremely noticeable when I'm fighting bosses. Which has resulted in many deaths for me lol. Having a timer would lessen the need to stop mid fight to re-apply the buff. \-Second, a hit counter encourages the player to be more mindful of what they use the attacks on. That isn't necessarily a "bad" thing, especially if you using a slower weapon (Big payoff for big swings ya know?). **However** while using a faster weapon this can become taxing, since it encourages the player to do damage in bursts with cooldowns in between, which can break up the flow of gameplay. \-Third, I think a timer would be easier to balance than a hit counter. With the counter, you need to be careful about under tuning or over tuning. It's like trying to reign in an explosion. Whereas, a timer makes balancing more steady or gradual. You can tune down the damage for instance or increase time or AoE without the massive spikes or dips in power. Idk, these are just some ideas/feedback I had. Hopes this helps to whoever is reading. If there's other ideas people had about it or flaws in my design logic, let me know :)

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POE2db Build Guides

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Path of Exile 2 Skill Tree

Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.

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Frequently Asked Questions about Path of Exile 2 (PoE 2)

What is Path of Exile 2 (PoE 2)?

Path of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.

What are the main differences between the early access and full release classes in Path of Exile 2

differences of Class Availability in Path of Exile 2 (PoE 2)

Early Access Classes

Players can choose from six classes during early access:

  • Warrior
  • Monk
  • Mercenary
  • Sorceress
  • Witch
  • Ranger

Full Release Classes

The full release will expand the roster to twelve classes, including:

  • Druid
  • Huntress
  • Marauder
  • Duelist
  • Shadow
  • Templar

differences of Ascendancy Classes in Path of Exile 2 (PoE 2)

Early Access: Each class in early access has access to two ascendancy classes.

Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.

differences of Skill Gems

Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.

Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.

differences of Gameplay Content in Path of Exile 2 (PoE 2)

Acts Available:

Early access includes content from Acts 1-3 in Normal and Cruel difficulties.

The full release will feature a complete story across Acts 1-6.

differences of Monsters and Bosses in Path of Exile 2 (PoE 2)

Early Access: There will be about 400 monsters and around 50 bosses.

Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.

differences of Equipment and Unique Items

The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.

Where to download Path of Exile 2?

Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.

Players can gain access through:

  • Supporter Packs: Purchasing these packs will grant early access along with exclusive in-game items.
  • Lifetime Spending: Players who have spent at least $480 on the original Path of Exile will automatically receive early access.

Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch

Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release

How does the co-op feature work in Path of Exile 2

In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:

Co-op Modes

Local Couch Co-op:

  • Players can enjoy local co-op on supported platforms, allowing two players to share the same screen using two controllers.
  • Players can choose to play on a single account or log in with two separate accounts, enabling flexibility in character management and progression

Online Multiplayer:

The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality

what is the difference between Path of Exile 1 and Path of Exile 2

Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.

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