Blood Magic interactions (bugs?)
I was experimenting with Blood Magic node "skill mana costs converted to life costs and you have no mana". And I found two weird interactions: - Lich Eternal Life Taking it word by word: "Your Life cannot change while you have ES." So my costs of spells are in Life via Blood Magic. I do have life for the costs, but I cannot use it as my life cannot be changed. Shouldn't it make it work for free tho? When I take life damage while having ES I don't get the damage, but that life damage gets subtracted from what I take on ES. But when I want to use my life to cast I cannot. Inconsistent logic imo. Second one is Sanguimancy from Bloodmage: Skills get the life costs equal to mana costs. Blood magic converts the mana cost into life costs. In effect we have doubled life costs on skills. This one logically makes sense, but is awful to use - bonestorm for example costs like 1500 life on barely above skill level 20.