POE2db : Path of Exile 2's News, Build Guides, Database - Poe2db.org

Logo

Press Enter to search

Early Access Launching 12/7/2024 3:00:00 AM
00
00
00
00

PoE2DB: Path of Exile 2 Reddit Latest Discussion

General Crossbow feedback from a 300+ hour user

The crossbow is a great weapon late game that provides versatility, mobility, and great damage. But it has a few flaws. The crossbows early game is bad. It’s in the same boat as the spear in that there’s a lot of potential combo chaining and variety, but most of the skills just don’t do their job very well. Leaving you with little variety and monotonous one skill gameplay with some grenade lobs. The movement penalty (especially early game) is harsh when using skills and it’s not for the reason you think. Crossbow skills are mostly designed for either linear damage or narrow cone damage. Because of this, when monsters get in your face, you don’t have many options for getting out of the danger zone where your in melee range and can’t really add clear. I think the section of the passive tree that allows projectiles to chain additionally (Merc Start) on the terrain should instead be swapped for chain on hit chance. It will give early game builds the ability to add clear more effectively and is more than likely a branch of the passive tree that would get left behind at the later stages of the game. Accuracy seems… strange at a distance right now. With rapid fire skills this is apparent. After about 7m rapid fire projectiles from skills fan out quite a lot even with ridiculously high accuracy. I do feel like this should be reduced about 10%. The support gems for the crossbow skills (spec. the pierce, chain, scatter) have too many down sides. IE Give me a chance for extra projectiles instead of a damage reduction. The last thing is, get rid of the weapon set passives on the witch hunter tree and let us change elemental damage types for different xbow skills. I would love a rapid fire phys based build, or cold cluster grenades.

20

Advice

I'm playing the merc explosive shot/gas grenade build and it's just not hitting the mark my crossbow is pretty good for lvl 62 I think could be wrong it's 102 to 230 damage and with some lighting damage It's kinda of squishy too not sure if I should go energy shield or keep going Armour evasion rating like I have been also I grabbed the passive to convert evasion rating to armor Just kinda of not sure on a few things any advice would appreciated Character name is Zee_P feel free to message

10
Got this from a logbook

Got this from a logbook

03

I had the Baals

As a primarily SSF player - this hurt lol

01
External Link
What? Olroth can pause the time?!

What? Olroth can pause the time?!

https://v.redd.it/4sdtn7jfst6f1

21

Trying to be able to run T4 bosses help pls

[https://maxroll.gg/poe2/pob/w57ch040](https://maxroll.gg/poe2/pob/w57ch040)

10

POE2db Build Guides

Coming soon

Path of Exile 2 Skill Tree

Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.

View Skill Tree

Frequently Asked Questions about Path of Exile 2 (PoE 2)

What is Path of Exile 2 (PoE 2)?

Path of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.

What are the main differences between the early access and full release classes in Path of Exile 2

differences of Class Availability in Path of Exile 2 (PoE 2)

Early Access Classes

Players can choose from six classes during early access:

  • Warrior
  • Monk
  • Mercenary
  • Sorceress
  • Witch
  • Ranger

Full Release Classes

The full release will expand the roster to twelve classes, including:

  • Druid
  • Huntress
  • Marauder
  • Duelist
  • Shadow
  • Templar

differences of Ascendancy Classes in Path of Exile 2 (PoE 2)

Early Access: Each class in early access has access to two ascendancy classes.

Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.

differences of Skill Gems

Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.

Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.

differences of Gameplay Content in Path of Exile 2 (PoE 2)

Acts Available:

Early access includes content from Acts 1-3 in Normal and Cruel difficulties.

The full release will feature a complete story across Acts 1-6.

differences of Monsters and Bosses in Path of Exile 2 (PoE 2)

Early Access: There will be about 400 monsters and around 50 bosses.

Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.

differences of Equipment and Unique Items

The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.

Where to download Path of Exile 2?

Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.

Players can gain access through:

  • Supporter Packs: Purchasing these packs will grant early access along with exclusive in-game items.
  • Lifetime Spending: Players who have spent at least $480 on the original Path of Exile will automatically receive early access.

Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch

Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release

How does the co-op feature work in Path of Exile 2

In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:

Co-op Modes

Local Couch Co-op:

  • Players can enjoy local co-op on supported platforms, allowing two players to share the same screen using two controllers.
  • Players can choose to play on a single account or log in with two separate accounts, enabling flexibility in character management and progression

Online Multiplayer:

The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality

what is the difference between Path of Exile 1 and Path of Exile 2

Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.

You can find more in this video: