Can someone tell me if the tier grade is dependent on the items level?
You can clearly see the T2 Suffix is way better than the T5 Would be nice if the game had a chart for each Tier value
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You can clearly see the T2 Suffix is way better than the T5 Would be nice if the game had a chart for each Tier value
What would be the best way to craft this to be (or close to) mirror tier? I tried using craft of exile but tbh I don't understand what I'm looking at. I figured I could get a better weapon by just throwing chaos at it (monkeys writing Shakespeare and all that) but I imagine there's a ideal way to do it. Any help is appreciated. I have about 22 div to blow.
Since "Two-handers" are gonna be king no matter what since Giant's blood exist, I think One-handed weapons should just have some special implicits to actually try and compete with Two-handed weapons. For example, I think one-handed maces should have some king of "Elemental" implicit that allows them to gain % of damage as Extra damage of <Element>, so they can actually compete with the absurdly high amount of phys that Two-handers have. Numbers can be adjusted accordingly. Two-handers: King of Physical One-handers: Elemental effects, etc.
I have 700+ hours in Poe 1 and i never fully understood crafting or the passive tree maybe because I started late and there were a ton of build videos so I didn't have to think. With 400+hrs in poe2 I pretty much learned how each currency worked and how to understand the passive tree worked. Zero build guides, I just look for an idea then take it from there. Highest lvl was 93 With 3.26 launching I'm getting annoyed with build guides now. Is it really that "simple" to just make a build? Just play what feels right? Have not looked at a PoB in a while and I don't want to 🤣 Is poe 1 much more complicated? Gold respec i believe is gonna make builds easier to play around with.
[https://poe2.ninja/pob/95c4](https://poe2.ninja/pob/95c4) Shout out Kall torak for the poison supported herald of blood + herald of plague tech. my gear isn't so great (esp my spear for endgame but I can't find anything that would be an upgrade within any sort of reasonable budget) but the build remains perfectly viable for t15s. with good gear would scale pretty well probably.
I keep getting these frame time spikes that cause the game to freeze and stutter every few seconds. It seems to get better when I restart the game, and then just gets progressively worse with time, becoming practically unplayable. It is not network, but rendering related. I've tried clearing out the shader cache, and it still happens on Vulkan and DX12 settings. Nothing wrong with my rig. No problems in other games. Ryzen 5800x3d RTX 3080 32GB RAM installed on SSD
Coming soon
Explore the new skill tree system in Path of Exile 2. Plan your character builds and discover powerful combinations.
View Skill TreePath of Exile 2 (PoE 2) is a free-to-play action role-playing game developed by Grinding Gear Games, set to enter early access on December 6, 2024. This sequel builds upon the original Path of Exile, introducing significant gameplay enhancements and new content while maintaining the core elements that fans appreciate.
Early Access Classes
Players can choose from six classes during early access:
Full Release Classes
The full release will expand the roster to twelve classes, including:
Early Access: Each class in early access has access to two ascendancy classes.
Full Release: In the full version, each class will have three ascendancy classes, allowing for more specialization and build diversity.
Early Access: Players will have access to approximately 150-200 active skill gems and around 110-133 support gems.
Full Release: The full game will offer around 300 active skill gems and over 200 support gems, significantly increasing the options for character customization.
Acts Available:
Early access includes content from Acts 1-3 in Normal and Cruel difficulties.
The full release will feature a complete story across Acts 1-6.
Early Access: There will be about 400 monsters and around 50 bosses.
Full Release: The game will expand to include over 600 monsters and approximately 100 bosses, enhancing the challenge and variety of encounters.
The specifics regarding equipment types and unique items in early access are not fully detailed, but the full release is expected to have over 700 equipment types and unique items, providing a richer loot experience.
Platforms:The game will be available on PC, PlayStation 5, and Xbox Series X/S. It can be downloaded from platforms like Steam and the Epic Games Store.
Players can gain access through:
Download Size:The pre-download size for Xbox has been reported to be around 96.26 GB, indicating a substantial amount of content available at launch
Content Available:The early access version will include a campaign spanning the first three acts, featuring around 400 monster types and 50 unique bosses, which is about half of the planned content for the full release
In Path of Exile 2, the co-op feature is designed to enhance the multiplayer experience, allowing players to team up in various ways. Here are the key aspects of how the co-op feature works:
Local Couch Co-op:
Online Multiplayer:
The game supports online co-op for up to six players, allowing friends to join each other's games regardless of their platform, thanks to cross-play functionality
Damage conversion works in different way. In poe 1 you can have pure physical damage 2h axe, scale it with increase physical damage passive nodes, more physical damage support gems, and than convert all that damage into fire and scale it from increase fire/elemental damage passives. In poe 2 it will only scale from fire/elemental damage passives, and conversion will work only for base physical damage.
You can find more in this video: