POE2db:流放之路2资料库 - 新闻资讯、BD配装、游戏数据

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抢先体验开启时间:2024年12月7日 16:00(北京时间)
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PoE2DB: 流放之路2 最新讨论

Warbringer can fairly easily get more than 95% chance to avoid all damage when combining Turtle Charm and Acrobatics together

Turtle charm - you can block all damage from hits. With svallin you can still get your block chance up to 85% (after "lucky" calculation) pretty easily. Acrobatics - with pure evasion gear and wind dancer it's not too hard to get 75% chance to evade all damage from hits. Block and evasion worth together just fine so this is basically making your chance to avoid all damage from hits "lucky". With 85% chance to block and 75% chance to evade, your chance to avoid damage is: 1 - ((1 - 0.85) \* (1 - 0.75)) = 96% chance to avoid hit. So only around 1 in 25 hits will actually damage you. That is with relatively good gear but not perfect, using like T2 or T3 affixes (ordered like poe1, that is what PoB uses). With completely maxed gear, I can get my evade chance in PoB to 85% and block chance to 90%. With those numbers instead, chance to avoid damage is 98.5%. So 1 in 66 hits actually connect. For those that don't know, you can block/evade almost everything in the game with turtle charm and acrobatics respectively. Only a few boss mechanics cannot be blocked/dodged. One that can be is arbiters [circle minigame](https://youtu.be/Flyna3xf1lI?t=116) and I actually beat him with a zdps warbringer this league, failing this mechanic 5 times in 1 fight. Just happened to block. With both turtle charm and acrobatics you would not need to be lucky and would expect on average to be able to afk through that phase and just not get hit. The only reason this really didn't work before was you would need to go full dex for evasion, but the only dex weapon was a bow so you couldn't block. Now, with a 1h melee weapon, you can do dex for evasion and also block at the same time.

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External Link
First day in Dawn Of The Hunt

First day in Dawn Of The Hunt

https://v.redd.it/zba42xjye5se1

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S1 Build send off - Frost mage

Just wanted to show off the build since it’s about to be retired. Can’t wait for raise spectre next league! #Arise - 40 frost mage ranks - 190k dmg per (26 frost mages)

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Just wanted to show off my hideout, I'm very happy with the aesthetic and functionality!

I'm new to poe, this was my first attempt at personalizing my hideout and I'm very happy with how it turned out 🤙

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Ailments scaling with on hit only reminds me of when Poison double dipped so everything was a poison build.

If everything ends up as an ailment build then there is no such thing as an ailment build. I really dislike that, it homogenizes character identities in a game that is about characters being diverse. If too many things scale the same way, you end up with builds claiming to be different things being functionally identical and the game devolves into everything being able todo everything. The best X build is exactly the same character as the best Y build. The characters/items being identical cancel each other out so what you are left with as the difference is the skill they used. The whole skill tree and armour system devolves into false choices, similar to how everything in the past devolved into using poison and was a bad build if it didn't. The new system while simpler does not achieve the player fantasy of the more complex PoE 1 system for Ailments, it is almost identical in functionality to a system GGG considered problematic.

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Longest Ascendancy Node In History

Longest Ascendancy Node In History

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流放之路2常见问题

流放之路2是什么游戏?

流放之路2是由GGG(Grinding Gear Games)开发的免费ARPG游戏大作,将于2024年12月6日开启抢先体验。作为备受期待的续作,游戏在保留原作核心玩法精髓的同时,全面革新了战斗系统、技能机制和剧情体验,带来焕然一新的奥莱西亚大陆冒险。

抢先体验版和正式版有什么区别?

职业开放情况

抢先体验版可选职业

抢先体验版开放以下六个职业:

  • 战士(Warrior)
  • 武僧(Monk)
  • 佣兵(Mercenary)
  • 女巫(Witch)
  • 术士(Warlock)
  • 游侠(Ranger)

正式版追加职业

正式版将追加以下六个职业,总计十二职业:

  • 德鲁伊(Druid)
  • 女猎手(Huntress)
  • 野蛮人(Barbarian)
  • 决斗者(Duelist)
  • 暗影(Shadow)
  • 圣堂武僧(Templar)

升华职业系统

抢先体验版:每个职业可选择两个升华职业进行专精

正式版:每个职业将拥有三个升华职业,提供更丰富的BD配装可能性

技能宝石系统

抢先体验版:约150-200个主动技能宝石,110-133个辅助宝石

正式版:将扩展至约300个主动技能宝石和200+辅助宝石,大幅提升BD自由度

游戏内容

开放章节:

抢先体验版开放普通和残酷难度的第1-3章内容

正式版将开放完整的第1-6章剧情内容

怪物系统

抢先体验版:约400种小怪和50个Boss

正式版:扩展至600+种小怪和约100个Boss,带来更丰富的战斗体验

装备系统

抢先体验版的具体装备类型和传奇物品尚未完全公开,正式版预计将拥有700+种装备和传奇物品,打造更完善的掉落系统

如何下载游戏?

游戏平台:游戏将同步登陆PC(Steam/Epic)、PS5和Xbox Series X/S平台

获取抢先体验资格的方式:

  • 购买支持者礼包:解锁抢先体验资格和专属游戏内容
  • 老玩家福利:POE1累计充值达480美元的玩家自动获得资格

下载容量:Xbox版本预下载容量约96.26GB,建议预留足够空间

游戏内容:抢先体验版包含前三章剧情、约400种小怪和50个特色Boss,约为正式版规划内容的一半体量

多人游戏系统介绍

流放之路2提供丰富的多人游戏选项,让你能与好友一同征战奥莱西亚大陆。以下是多人游戏的主要特色:

多人模式

本地分屏联机:

  • 支持双人分屏:两名玩家使用手柄在同一屏幕游玩
  • 账号选择灵活:可使用单一账号或两个独立账号进行游戏

在线多人:

支持最多六人组队,并开启跨平台联机功能,让你能与不同平台的好友一同冒险

相比POE1有哪些改动?

伤害转换机制进行了重大调整。POE1中,你可以用双手斧配置纯物理伤害,通过物理加成天赋和辅助宝石提升伤害,然后将所有伤害转换为火焰,同时获得火焰/元素加成。POE2中,转换后只能获得火焰/元素加成,且仅基础物理伤害参与转换计算。

详细机制解析请观看以下视频: