POE2db:流放之路2资料库 - 新闻资讯、BD配装、游戏数据

Logo

Press Enter to search

抢先体验开启时间:2024年12月7日 16:00(北京时间)
00
00
00
00

PoE2DB: 流放之路2 最新讨论

Looking for next build. 30 div budget lich or bloodmage

So been playing amazing and deadeye a lot and want to have a change. Have got a witch through campaign and looking for a build. Budget is about 30 div, I do also have a sacred flame scepter. Was looking at whirling blade incinerate lich and cast on crit blood mage but not sure which to go for. I like the idea of the tankiness of the lich but not sure if switching gear and setting up at the start of every map is going to be annoying after awhile. The coc spark bloodmage looks awesome but seems like you really have to super stack life to stop killing yourself and the life bouncing up and down so drastically doesn't look like it would be very relaxing to play. Anyone played these and can comment? Doable this budget? Any other builds I should look at?

10

Finally found legendary 5 tower setup

https://preview.redd.it/ashd2z6yw31f1.png?width=1920&format=png&auto=webp&s=ed2ad95f1a88d5157a7e732bc911fd93df5cfab9 well unlucky>!&#x200B;!<

43

Not sure if I crafted and Vaal’d this correctly?

STEP 1: FRACTURED THE FIRE DAMAGE. STEP 2: ROLLED CHAOS UNTIL I HIT COLD DAMAGE STEP 3: SLAMMED EXALTS TILL I HIT THIRD DAMAGE TO ATTACKS STEP 4: WHITTLED AWAY 2 WHITE ENDED WITH THIS AND VAAL’D IT 0.0

24

Best eva % after acrobatics

I am a Deadeye with 2K hp / 2.7 Es Had an evasion of 84% and 88% after tailwind Try acrobatic and i has 51 and 61 after tailwind And oh my god its not better, i can see every hit lower my ES now

32

Hunter LS / Primal Strikes - Looking for advice.

Hello everyone, I'm looking for advice on where to upgrade my character next. Here's my [pob](https://pobb.in/6-gxjBDL0kYy) Build is simple : * for map clearing : LS (everything melt even in juiced t16) * for boss clearing : Orb of storms -> barrage/lance of storm to apply shock -> primal strikes I don't really have dps problem, mostly looking if I can get tankier. I'm trying to figure out where I should focus my next upgrades, I think better jewels should be the way to go. Sacred flame doesn't give a direct upgrade just 100 spirit, I don't know the effect that CoC / Sniper Mark would have on the build. My budget is pretty tight, I have less than 10d and I'd rather not spend them all unless it's a huge difference. Any advice ? Thanks in advance guys. Edit : I am following this [guide](https://mobalytics.gg/poe-2/profile/f1d39106-4856-4725-99dd-d7656a02a587/builds/2ffd6262-d7b7-44d2-962a-ebd69890779a) btw

20

Hideouts stay

Hey... Anynof you know if the hideouts you have and decorated stay over the seasons or do i always need to level up a new character, do maps, find a hideout and decorate it again. That would be really annoying...

48

POE2db Build Guides

Coming soon

流放之路2 天赋树

探索流放之路2全新的天赋树系统。规划你的角色构建,发现强大的组合。

查看天赋树

流放之路2常见问题

流放之路2是什么游戏?

流放之路2是由GGG(Grinding Gear Games)开发的免费ARPG游戏大作,将于2024年12月6日开启抢先体验。作为备受期待的续作,游戏在保留原作核心玩法精髓的同时,全面革新了战斗系统、技能机制和剧情体验,带来焕然一新的奥莱西亚大陆冒险。

抢先体验版和正式版有什么区别?

职业开放情况

抢先体验版可选职业

抢先体验版开放以下六个职业:

  • 战士(Warrior)
  • 武僧(Monk)
  • 佣兵(Mercenary)
  • 女巫(Witch)
  • 术士(Warlock)
  • 游侠(Ranger)

正式版追加职业

正式版将追加以下六个职业,总计十二职业:

  • 德鲁伊(Druid)
  • 女猎手(Huntress)
  • 野蛮人(Barbarian)
  • 决斗者(Duelist)
  • 暗影(Shadow)
  • 圣堂武僧(Templar)

升华职业系统

抢先体验版:每个职业可选择两个升华职业进行专精

正式版:每个职业将拥有三个升华职业,提供更丰富的BD配装可能性

技能宝石系统

抢先体验版:约150-200个主动技能宝石,110-133个辅助宝石

正式版:将扩展至约300个主动技能宝石和200+辅助宝石,大幅提升BD自由度

游戏内容

开放章节:

抢先体验版开放普通和残酷难度的第1-3章内容

正式版将开放完整的第1-6章剧情内容

怪物系统

抢先体验版:约400种小怪和50个Boss

正式版:扩展至600+种小怪和约100个Boss,带来更丰富的战斗体验

装备系统

抢先体验版的具体装备类型和传奇物品尚未完全公开,正式版预计将拥有700+种装备和传奇物品,打造更完善的掉落系统

如何下载游戏?

游戏平台:游戏将同步登陆PC(Steam/Epic)、PS5和Xbox Series X/S平台

获取抢先体验资格的方式:

  • 购买支持者礼包:解锁抢先体验资格和专属游戏内容
  • 老玩家福利:POE1累计充值达480美元的玩家自动获得资格

下载容量:Xbox版本预下载容量约96.26GB,建议预留足够空间

游戏内容:抢先体验版包含前三章剧情、约400种小怪和50个特色Boss,约为正式版规划内容的一半体量

多人游戏系统介绍

流放之路2提供丰富的多人游戏选项,让你能与好友一同征战奥莱西亚大陆。以下是多人游戏的主要特色:

多人模式

本地分屏联机:

  • 支持双人分屏:两名玩家使用手柄在同一屏幕游玩
  • 账号选择灵活:可使用单一账号或两个独立账号进行游戏

在线多人:

支持最多六人组队,并开启跨平台联机功能,让你能与不同平台的好友一同冒险

相比POE1有哪些改动?

伤害转换机制进行了重大调整。POE1中,你可以用双手斧配置纯物理伤害,通过物理加成天赋和辅助宝石提升伤害,然后将所有伤害转换为火焰,同时获得火焰/元素加成。POE2中,转换后只能获得火焰/元素加成,且仅基础物理伤害参与转换计算。

详细机制解析请观看以下视频: