This game is GOD tier aRPG for me.
3000h of PoE1, around 1200 of D2R and 800 of GD
PoE2 delivered. It's THE game I've been waiting for my life. A proper, difficult, complex aRPG where not only stat check matter but skill to play.
My Merc is now level 40, I'm having absolute blast. I died over 35 times but MY GOD it feels good to have boss fights that actually require some thinking and not just facetanking everything using OP build made by some streamer.
Game is gorgeous, challenging, deep, complex but ALWAYS fun for me. In a way it reminds me my looooong playsessions of Monster Hunter Worlds.
Every fight is a challange but overcoming that challange feels so goddamn good!
PLEASE GGG! PLEASE!!! Stick to your vision!!!!!
Comments
First time experiencing the POE franchise, it’s so damn good.
More than 10000h in Poe1. Loving every second. Reddits going to gloom and doom like they do every league. Play if you’re having fun. Don’t play if you’re not. Simple.
This is the combat gameplay I've always wanted from an ARPG.
The moment to moment gameplay is excellent, from the very beginning of the game. It's a rare case where a game is as cool if not better than the scripted gameplay trailers.
I fully agree. I love PoE 1 but the gameplay was very disengaging after a certain point and the breadth of skills didn't matter as much when you never use most of them.
"A proper, difficult, complex aRPG where not only stat check matter but skill to play. "
THIS, this so bad is what i wanted. That s what usually drove me off aRPG real fast.
The moment I died and iterated on my approach and prevailed... I was hooked so hard.
Also bosses don't just require good dodging and reflexes. You need to build around them. Sometimes when I feel like I die too easy I switchup my charms, add a rune with a relevant resistance, or maybe switch up my support gems to optimize what the boss's rotation has windows for. It requires preparation and thinking which I love.
I started playing ARPGs with the first diablo, then diablo 2, dungeon siege and many others, I gotta say that this game delivers for an early access, I've experienced very few bugs, and the skill system is engaging, items don't drop too often and I'm really enjoying the boss fights and exploration.
I would gladly pay 60 bucks for this experience.
Lmao at you for dying 35 time. I'm also an arpg veteran and I died at least 80 time in act 1. This is fun, don't get me wrong, but it's also giving me elden ring ptsd.
60 deaths, lvl 24 monk. hate it 😂
I love it, too; it's a deep ARPG. You will be punished for ignoring or glancing at things. You need to know your stats, take advantage of sellers and crafting, and not just rely on dropped loot.
For an EA release I don't think I've played many games a polished at this point. Of course they'll be balaancing and system reworks but as it is now, it's so damn good. The actual gameplay and combat feedback is too tier.
Same, 3000+ hours of poe 1. I love poe 1 but i'm also loving this totally different game.
Thing is, i managed to make a build that rocks without any guide. The power fantasy is intact.
Absolutely in love with it as well, it's everything I've wanted and this is from someone that adores PoE1. Are there some balancing adjustments needed? Yeah of course but that's what EA is for. Really though, I just want a bit more crafting currency (especially regals or alchs) or at least some more rares dropping to disenchant for that currency. I feel like just a bit more loot would fix most of the issues people are having since items are so impactful.
Not only that but god tier game period. Fun, rewarding, not too easy, not too difficult while we knows nothing about the game.
This game is a masterpiece in term of design.
I trust the devs and their vision, don't let a few mad redditors destroying it for everyone else
Hey, so I'm pretty new to Path of Exile. I get there are seasons, but does that mean all the time I put into a character is wasted when a new one starts? Will I have to start over completely each season? That sounds kinda lame, honestly. What's the deal with that from a pro's perspective?
did you choose the witch hunter or Gemling Legionnaire?
So some serious questions if you say it's god tier for you: Aren't these arbitrary difficulty and time increases not boring or anyoning for you as well? Like running through a map (area) for ever cause it's arbitrary made long with shitty dead ends and too much just running? Like 0 currency dropping? Not exactly feeling stronger while progressing?
And at last: would you actually play this multiple times a year multiple runs? Like poe1 model was leagues and long time player investment. I can't see that happening in PoE1 with these tedious mechanics.
Game of the year.
And next year.
I'm with you bro. I see a lot of people on here saying stuff like this game won't work once seasons are realeased because nobody will play the campaign again. . .
I just beat act 1 on my monk after going through act 2 on my warrior. I just wanted to see what it was like to play the class since there is so much going on with what buttons to press and how you should approach the fights. It's way more engaging than poe1 where I would literally pick a move and just spam that the entire time. I really hope that ggg can iterate on this experience and make multi-skill builds viable at the end game.
Can totally see how it's controversial among PoE long-timers (I myself am one since 2018) but I appreciate the new pace, boss design and god that art.
Just feels ludicrously polished and fun. Balance could use some slight tweaking and this is going into my fave games list for sure
would love to say the same. unfortunately my network connection do not allow me to properly play the game
Same, I am absolutely loving it. I want to try so many different classes and builds.
Many sequels try to revolutionize a franchise. This game revolutionizes a genre.
Are you finding more/better loot in cruel?
160 deaths on my level 42 monk 🐒. im getting absolutely blasted by everything since hitting act 3
Was struggling early on this is my first poe game at the manor and experimenting with some skill gems with with witch and my god contagion with bone storm just is deleting everything it's a blast wish more good loot dropped but the store and crafting has helped alot
Never been much of an ARPG player (played D4 till lvl 75) cause I always found the gameplay to easy and repetitive.
This is my first time playing Poe and I’m really enjoying the gameplay because of how difficult the bosses and just regular mobs are. Compared to D4, this is way more enjoyable and I hope they keep the difficulty the way it is. Can’t wait to try the end game bosses!
Is the end game going to be max speed skip everything or one click wipe the entire screen + loot nothing? Or have they cooked something else up? Not hating, could never get around that gameplay loop.
Just unlocked demon form, this games sick
agreed, I really want them to stick to their vision. POE1 can always be POE1
Agree. It’s the aRPG I always thought would be the future lol. It’s amazing for me. The sound the visuals the level of difficulty is almost perfect. I’m playing warrior and landing all the skill combos making everything blow up is so satisfying
Everyone complaining about loot either has never ran the chaos sanctuary 100 times or doesn't remember lol this is how it should be.
HUGE upvote to this. First time since D2 I’ve been sucked into this genre and I’m obsessed
dude WHAT is your merc build? im level 30 in act 2 and still waiting for it to get fun...
It’s been amazing so far. Im really impressed with the viability of everything. I know my build is not great, but I’m still progressing smoothly. Every time I die to a boss I get further on the next attempt because I always know why I died. I know that is something everyone always says, but it’s literally true. I can’t think of a single death (to a boss) that made me go, “wtf just hit me?!”.
Inventory management is kinda annoying on console, but I guess that’s unavoidable to a certain extent
Oh and the combat controls impeccably on a controller. The way you can backpedal while casting spells and still facing the enemies feels so good.
Boss fights in most other arpgs, even poe1, just feel like they boil down to "how fast can you melt the boss before they melt you." This game added some layers of skill in there
First time in poe world, having a such blast si far with my sorceress, without a guide. Im a little confused sometimes but the combat pace is soooo good. I almost had anxiety with D4 after 30 minutes. Now i can play a whole day (im 50).
Bosses are fun, not rewarding though.
Most things in-between bosses are just a boring slog. Go forward 4-5 monsters appear, do a 2-3 button combo kill them, go to next screen repeat over and over with no reward, with occasionally a mob deciding to push you 20-50 feet, or etc. Game was pretty overhyped, it's fun the first time through because it's new. Have no interest in doing it on another season without some changes. Which is...depressing
Luckily, I think most things can be fixed without a crazy overhaul, but some things will definitely require a finer touch.
Only complaint so far was act 1 boss being killed and getting 2 transmute orbs and a white mace base as a merc... the effort vs reward is... lacking.
New loyal fan checking in
maybe play dark souls?
I've been enjoying the gameplay changes but wish loot was more interesting. Hopefully this changes later on.
I think i'm in mid 20s and got my first unique. It was a throwaway unique that i would have just stashed in the first game without thinking about twice, not a build changer.
"I died over 35 times"... each boss right?
RIGHT?
I only tried Diablo 4 and dropped it as soon as I completed the story. Anyone mind providing a comparison?
0 hours PoE, 30 hours GD, maybe 200 hours D3, maybe 200 hours LoD, 800+ hours D4. Yes PoE2 is the most fun I've had in ARPG.
I am just here watching the duality of men from the sidelines with popcorn .
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What other arpg do you feel scratches the same itch? I never played diablo 2, is it skill based?