Infernalist SRS/Reaver/Brute Build massacred Cruel Campaign
I don't see any streamer playing this and i feel it's vastly superior to whatever Ghazzy/Sushi are playing. I can't speak of how good it will be on maps but on cruel campaign all rares/bosses get one shot.
Gems:
Reaver (main dps) - Martial Tempo/Brutality/Heavy Swing
SRS (extra dps and clear) - Feeding Frenzy/Fire Infusion/Fire Pen
Brute (breaks armor on heavy stun) - Devastate/Overpower/Heft
Hellhound (tank and exposure) - Elemental Army/Meat Shield/Fire Exposure
Storm Mage (for shock) - Stormfire/Controlled Destuction/Conduction
Pain Offering - Font of Blood/Font of Rage
Flame Wall - Fortress
Vulnerability - Persistence/Magnified Effect
Grim Feast
Last slot - Flammability when u get second curse from Whispers of Doom or Unique Ring
Setup is 5 reavers , 2 brutes, 1 storm mage.
Items:
Weapon - Skeleton Warrior or Discipline scepter with +1/4 to Minion lvls and extra spirit
Chest - Enfolding Dawn: +100 spirit
Belt - Infernoclasp
Helmet - +2 Minion Lvls
Amulet - +2 Minion lvls and spirit
Boots - Ms and resists/life/es
Everything Else just Life/Es/Resists
Tree:
Same as Ghazzy/Sushi - just all minion damage/life/resist nodes and es/int nodes.
Comments
I'm in Act 2 Cruel and just tried this. Compared to an Arsonist build with the same number of support gems this feels just worse. The Reavers do less damage than Arsonists and also die a lot more lowering your average dps even more. I assume its mostly the +x minion levels that carried you through Cruel campaign.
Really nice! I'm following something close to Ghazzy, but I am behind on levels.
How well do these feel weel compared to pure SRS/arsonist kit?
And, how did you get so many +X to minion spells equips?
Need some video to back up what you're saying.
Just one of each minion that is NOT reaver?
Do you find the minions get body blocked?
What did you take for 2nd/3rd ascendancy points?
Why this setup over the standard arsonist one
Interesting š
Showcase?
How does it go without +9 to minions?
Can you record video for showdown?
I switched back to my minion build a few hours ago after dropping it because srs was annoying me. I started playing around with reavers and seeing how well I could keep them alive with shared block, link limits were stopping me from experimenting more though with the reaver damage as I'm only end of act 4. I too am using brutality/heavy swing atm, I was thinking of switching martial tempo off my srs to try when I had the links. Glad to know it works.
How is the storm skeleton working out? Doesn't it need a dead minion to cast the ground effect or am I reading it wrong?
I am currently using the snipers and at a glance I am at least getting better boss damage than ghazzy was on stream, but it is a more active playstyle on clear.
Given that I have 8 archers and 4 warriors just for offerings perhaps I should try out the reavers or the heavy.
just tried, didnt one shot anything
nice.. you pop reaver rage on cooldown?
I play pretty much that, with some minor differences (blood mage instead of infernalist, skellie healer instead of lightning skellie etc.). About to finish the campaign today and Iām very happy with the overall flow and feeling. Not OP but also not weak.
If you don't have the infernalist's dog (I'm running Warrior), what is the best alternative way to get fire exposure on this build? Can you use fire exposure support on Flame Wall? Is there an alternative hit-based skill that could be used instead of Flame Wall for proccing raging spirits that could be supported by fire exposure? Something else?
What do you use on second hand?
How does it compare to the infernalist minion build kripp has on mobalytics?
i tried this setup, its absolute terrible in maps. Do not play it