Corrupting Cry Warbringer

63

Currently level 58 and breezing through the campaign with this build. It's one button, it's braindead, it's tanky, it's safe.

--- Synopsis:

The build revolves around stacking Corrupted Blood from Corrupting Cry, which scales off of strength. Your weapon is nearly useless unless it has strength on it.

Your initial tree framework should look like this: https://maxroll.gg/poe2/passive-tree/fp44a0z4

These are the priority nodes, we take all unconditional +Phys% Increase damage nodes, +Warcry% Damage nodes, and Warcry speed nodes.

After you've taken all of your priority nodes, you can fill in remaining passives like so until we can get Blood Magic online: https://maxroll.gg/poe2/passive-tree/oi49r0zd -- (You will get more passive points

At this point, you just aim to stack strength, wade through packs of enemies, spam warcry, chug mana pots. If you run out of mana pots, portal, hit the well, come back.

Against bosses, stack 10 corrupted blood as soon as possible, then proceed to just hold shield / maneuver around and warcry once every few seconds, fit other DPS in where appropriate, but the DOT will do most of the work. I've so far one-shot every boss since my second ascendancy because I can almost exclusively focus on mechanics and I have so much HP from strength stacking I can eat most hits.

--- When to transition?

You can transition into this build the moment you can get Seismic Cry at level 41.

Seismic Cry only goes on cooldown if an enemy that you hit with it is Heavily Stunned, meaning you can often get many casts off before it goes on cooldown. Keep your Warcry Cooldown passives for now with this, once you get your second ascendancy you can drop them for more Warcry Speed.

--- Gems:

Almost nothing matters besides Seismic Cry, I don't use any other abilities, none of them are that good and you don't scale anything to help them much.

Corrupting Cry + Brutality + Swift Affliction, in that order, are the most important supports.

--- Blood Magic:

Once you can get a 4th support gem, this is when you transition to Blood Magic. Your 4th support gem will be Inspiration, which reduces the cost of the gem by 40%--notably not "mana cost", just "cost". So it reduces the life cost of the gem. You almost certainly will have more HP than necessary to make warcrying free.

This, combined with the passive "Urgent Call", which heals you for 2% of your life every time you warcry, will make Seismic Cry free.

At this point your build framework should be this: https://maxroll.gg/poe2/passive-tree/4m4640zg

Now that warcrying is free, your DPS leans more towards Warcry speed, so picking up more of that will scale your DPS pretty well. I can warcry 4 times per second, so with the "8% increased damage per warcry recently" that's 24 warcries per "recently" or 192% increased damage.

--- Stat Priority:

Strength, Life, Armour and other defenses. You really just build as tanky as you can, the damage only comes from strength and the passive tree.

I think technically it'd be possible to get a caster weapon that might help, but, you'd waste so much strength to wear it I don't think its worth it. Find a high strength weapon, stack strength, get your resists, get life, that's all that matters.

Enjoy!

I'm having a lot of fun playing this build. Not sure what else to include in this, but if there's anything you feel I left out that I should include please let me know!

Comments

phatty3131

seismic cry cooldown is not bugged. It only goes on cooldown if u cast it when theres a heavy stunned enemy nearby

amaruu_1

Man i just leveld this build up its my first time getting into endgame, i really hope this wonβ€˜t get nerfed to the ground because its getting so much attention right now :(

cfaftw1

I just got seismic cry online, but I was leveling with corrupting cry as soon as I got the warcry cd to about 4.5s. I'm having a blast now that I have seismic with my 2nd ascendancy

As a note, Goring is slightly more passive efficient for phys damage compared to Battle Fever (50% for 3 passives vs 55% for 4 passives).

sunrisemercy31

Is this fun? Whats your opinion of the mapping playstyle

Komaikai1

How did you level to 41?

DeeDerp1

Unfortunately meets the criteria of "build that could get nerfed because GGG feels like it" so I've been hesitant to start it, especially because there isn't really a build I would want to pivot to on warrior.

Lizama111

Include that you add pin support gem so you cant stun before you get your ascendency, and spam away at lvl 41 you Can Also add pre lvl 41 lvl up

sneaky1131

I'm doing the same build but as a gemling instead. It's probably worse but it will give me a huge hp pool and I can run any gems I want, which means I can afford getting a bit more strength.

You do lose the helm slot for deidbell which is a bit meh, but it has some useful stats and armour so not the end of the world.

The bigger downside is losing a gem link for having to run pin support so you don't stun and don't put the skill on CD. But there are basically only 3 useful gems anyway (Swift Affliction, brutality and inspiration). I'm not too worried about the cost of the skill since I'll keep it at level 11, and with a bigger life pool the 2% hp on warcry will give me more hp comparatively, and should cover the cost.

machineorganism1

are there different "axes" to take the build on? for example if you don't mind using more than one button, are there other things that will scale with this as well?

Darkblitz91

Just a heads up if you use Pin support you avoid stunning with Seismic Cry and you can use it without cooldown even without the CD node.

Though, this does mean a 4 Link minimum to be functional at that point. Once you get the CD node, you can switch Pin support for a damage support.

24thpanda1

pair this with earthshatter totems (put the totem on a weapon swap of two 2h with + to melee skills) and thank me later for bosses lol

MiojoEsperto1

I'm currently 85 with more than 800 str with this build. I can clear t15s+... bosses are not a breeze but should be fine.

Some tips: Jewels are super strong. They can roll 20% warcry speed and 20% warcry damage.

Shield charge and leap slam are nice for movement (shield charge is fast and leap can save you some time in some situations)

There are many good weapon swap options. From totems to your favorite attack.

I still didn't find the best notable to anoint... but maybe with enough gear, spaghetti node