I cannot believe how many useless, uninspired uniques there are. More than anything else, I want more interesting uniques.

4644

Unique items and looting in general is one of the weakest parts of POE2 right now. Really, loot has always been the weakest part of POE imo. At lvl 85 and 120hrs played, I have two stash tabs full of uniques that are entirely WORTHLESS. They are all leveling uniques with almost no truly interesting effects or interactions with skills. Nothing that I can use in endgame. At this point, uniques are so boring and uninspired that I'm not even excited about them dropping, when they should be what I'm most excited about seeing. That dopamine hit when an orange item drops? Nonexistent.

I'm really missing the uniques from Last Epoch, which have all sorts of build-defining unique effects. I want items that totally change up playstyles, that add crazy modifiers to specific abilities, that enable new completely new and obscure builds. Good items to actually look forward to, that drop from more than just ultra-endgame pinnacle bosses. Loot is THE reason we play these games, and its severely lacking here.

POE2 is an opportunity to actually do something about this and start making interesting unique items. Go wild with your imagination GGG and make some FUN items. If you all agree, let the team know and maybe something will change.

Comments

Oversight211

Completely agree. Was talking about it with a friend last night. Whenever we see a unique drop we just say lets see what kind of garbage we got this time. Zero excitement

BloodstoneJP1

When another op build gets discovered, some unique goes in price x1000. So they are niche and like sleeper agents, waiting for 100% content to become available to shine.

Conscious_Heart_17141

Widowhail is the most interesting one I've found, I'm just not smart enough to understand how to use it

DeezEyesOfZeal1

And naturally, the few useful ones are either heavily gated boss drops or hyper-rare t0 drops like headhunter.

Although, I have a theory. Pretty sure all or most of the uniques are of low level bases (without advanced or expert). And since the advanced and expert bases are filler (correct me if I'm wrong), they haven't bothered adding in the higher level uniques until they figure out the situation with the temporary bases (like leaving them as is or updating them when the new ones arrive). Something like that lol

film441

I absolutely love the theory behind uniques in poe. But damn if like 98% of them aren't complete trash.

KunaMatahtahs1

Bad news Mr. Last Epoch. Youre playing the wrong game. While there will always be some enabling uniques and chase uniques, as a whole the philosophy of poe is a well rolled rare should be better than uniques. My counterargument to your argument is i find games like Last Epoch to be incredibly basic and uninspired because you are looking for the same item constantly. Oo I got the same same exact item I'm currently wearing but it has 2 more damage. Not exciting. Similarly when you itemize like that, not having the item means you're not allowed to play the build. Think D4 druid where you literally are not allowed to play certain builds until you get specific uniques. This means you have to play a build you don't want to play in hopes that the item drops that allows you to play the build you do want to play.

Are most uniques weird and worthless in endgame? Yes. And I am ok with that design philosophy and personally think it's another reason why poe itemization is vastly superior to any other mainstream arpg.

Typical-Scallion-9851

Most drops are just chance shards and regal shards in disguise.

Deqnkata1

I havent played PoE1 and am getting to a3 cruel on my warrior - found like 3 uniques so far and was really scratching my head with some of them. Like these are straight up useless ... I dont even see any niche use of them. Maybe i`m too noob to realize some synergy but they look so bad :D

Boxy291

there's def some good uniques but the problem is they drop with act /low level stats even when you get them in maps. had a few they I could make a build around but then I vastly out leveled their usefulness

Ok-Collection37261

Fairly certain a lot of the loot is intended to keep up needing stash space so it’s basically micro transactions when we have to buy a new slot or upgrade to a premium thinking someone else will want or need that unique we happened to find. 

DamnImAwesome1

Had a unique staff sitting in my stash for my Sorc around level 38… when I finally got to 38 I had found 2 non uniques that were unequivocally better in every way

magicmulder1

I think they should draw a clear distinction. A top tier item class with many high affixes (like triple 40% resistance), and then uniques with one absolute crazy affix like “killing an elite gives you 5 minutes of 50% damage boost” or “three consecutive critical hits trigger <some crazy attack>”.

Xralius1

I have found multiple uniques that are straight up trash, as in not even levelling worthy. Fucking crazy that they wasted their time putting these in before actual usable uniques.

It's even worse that I'm SSF so it's really just fucking disappointing and unfun. Get excited to see a new unique drop. Identify it. It's trash. What is this, Diablo 4?

I hate to say it, but the more I think about POE2 the more obvious the glaring flaws are. I think I enjoyed it due to hype and a decent campaign, but really I have only enjoyed a single skill out of all the ones I've tried - Tempest Flurry, and even that got shitty when I felt like I had to use the janky ass bell. Every single other skill I've used has felt janky or weak.

xprorangerx1

useless? yes. uninspired? Hardly.

I think you're mixing these two definition up. Not all uniques need to be build defining. It also takes 1 change to certain mechanics, 1 OP interaction discovered to make 1 seemingly useless unique now to be powerful build defining in the future.

That's what made poe 1 good

Nutsnboldt1

It’s almost like EA has placeholder items

SawnicYouth221

LE has a bunch of worthless uniques too lol

RichardPisser1

Wrong game pal.

novyah1

How come I'm level.70 and all unique that drop are low level? It is disappointing

Ok_Style45951

Lol this guy doesn't know how uniques work in PoE. Most of the uniques you're seeing are for leveling your alts, or they are extremely build enabling when someone figures out a new interaction. At which point their price will skyrocket. There are also ultra rare endgame uniques that you haven't seen yet.

Kevlar917_1

Didn't like LE uniques much, and LP system just made it worse.

TheRiviaWitcher61

Another game has figured out how to make every unique drop POTENTIALLY interesting

mmmmmmiiiiii1

Alternatively, dismantling armors should allow us to use them as transmog ala-D4. That would be the dream since my merc still looks ugly AF at level 88 🤮🤮🤮

AjCheeze1

My theroy is they are holding back uniques to save them to drop them into the game with a specific class.

Along with waiting to see the game in mass action to get some inspiration.

Rojibeans1

The thing about uniques is that either they drop basically never, so you never see a single one, or they create worse ones so you at least see them somewhat frequently, in exchange for them not being good. The alternative is that you would have seen 0 uniques, period. Removing the bad ones wouldn't increase the drop rate of the good ones. If the uniques become better, they become rarer.

This is the only functional middle ground, where uniques aren't necessarily good, but some have niche uses, and you still see them drop at all

Jafar_4201

Yeah I'm new to the game and I've had quite a few drops but I can't use them at all and they don't even really sound unique. I'm always excited when I see the drop but then when I look at it I'm like oh man. Lol.

Maritoas1

Uniques equipped stats should be based on your level. Would make them useable and reliable at least.

Strg-Alt-Entf1

Most are useless… until someone has a cool idea to use them.

There are countless uniques which were considered useless and turned out to be really useful for some builds.

I prefer this 100 times over D4 logic “legendaries are better rates” or the devs intending the purpose of uniques.

If you want surprising and not foreseeable mechanics at work, you have to spam a lot of creative but potentially useless uniques. That’s how it worked in D2, Poe and how it’s gonna continue to work in poe2.

Moethelion1

I do agree with the philosophy that a perfect rare item should almost always be best in slot, but man most of these uniques are literal garbage. And then you can't even use many them for leveling alts because of the level requirements.

omaewa_moh_shindeiru1

The thing is that, there are interesting uniques with great effects, but so far I have only found them for low levels. I mean, I have a couple of pieces of armor with nice effects but the base attribute is pretty shit for the level I had when I found them.

StevenX19811

I feel like we say this about literally every single ARPG and I don't understand why they keep doing this. Honestly if you can't give an item something, you know, UNIQUE and interesting that gives it a cool niche use, don't add it? We don't need 100 unique items to vendor.

Anilman1

I have the corpsewade.i play poison build so i just kill one monster and everyone nearby dies. Im unable to switch to other boots because this perk is to good for my build.

AppleNo44791

man relax

Code_Rinzler1

No thanks

zomerf1

I’ve gotten a few really cool ones. I’m going for an eternal youth minion build

asimplewhisper1

Some uniques can be build defining. Some are used to make niche builds around. And most uniques, are for second playthrough on new characters.

BelleColibri1

Leveling uniques have their place and are important. Having stash tabs full of them is not somehow a bad thing.

Tons of uniques are build defining.

Loot being the worst part of PoE is the stupidest take I’ve heard today.

devoted-mormon691

Are there any uniques that are worth anything that can drop outside of pinnacle bosses? If so, which ones? I just throw them all in the stash and have no idea if any are good.

Horror_Mulberry9531

I can count on 1 finger the amount of uniques I've found that I didn't just vendor because they are unusable trash.

Dangerous_Donkey53531

POET'S loot system is actually pretty good in comparison to diablo 3 or 4, and poe 1. More loot is worse than less loot.

And although I agree uniques are underwhelming but I somewhat like it bc they are useful in certain builds but not game breaking. You give up a lot to have an affect that isn't normally in the game. Making all uniques or a lot of uniques absurdly better ruins the game bc then everyone is just running uniques in every slot.

Its a fine line and they are totting it pretty well currently. There's room for certain improvements but incremental changes not buff everything full of steroids so the game is trivial.

spidergod1

I have only had 4 uniques drop so far (level 58).
Only 1 is useful for my witch (one that gives +90% spell damage).

Oristos1

It seems to me, especially with the lack of advanced base uniques, we have mostly only been given the lower power act 1-3 uniques with a few exceptions. I don't know if they are intentionally testing in phases, or if the rest isn't even close to ready yet, but that's what it feels like.

Gentleman-Bird1

There are interesting uniques, it’s just that the bad ones are the most common drops

Crayjesus1

Just because it’s not used in endgame doesn’t make it not unique you lol

CryptoThroway82051

Most LE uniques are also trash without LP.

Chlorophyllmatic1

Bring back stuff like The Whispering Ice

robble8081

You want more uniques that cost 100div?

Me too.

officlyhonester1

They seem pretty ineffective by act 3 in normal

DistributionFalse2031

You know how you get those really cool interactions with uniques in poe1? By having a massive pool of shit uniques with unique effects to build on. Sure they may not be useful today, this year, or even multiple, but all it takes is 1 cool interaction and you get some gg cool build.

BokkoTheBunny1

The reason most uniques suck right now is because we only have access to campaign bases. Most of the endgame "bridge" uniques will come when we get the new bases for acts 4-6. And hopefully the real endgame bases for 68-77 once we have our real endgame. We don't even have half the uniques in game yet.

No-Special55431

i want an option to upgrade their bases to Expert level. thats my only issue with uniques