Does Original Sin work for Poison Magnitude?
Several questions about this ring and it's various interactions.
Original Sin converts all Elemental Damage into Chaos Damage. I've been using Plaguefinger up until this point, but would adding Original Sin negate the need for Plaguefinger? I'm running Poisonburst Arrow and the tree has nothing in elemental damage yet, but I'm wondering if I should spend some points on Coming Calamity and figure I need to check those interactions before I do so. Would the 50% increased Cold/Fire/Lightning increase the Chaos Damage from Original Sin, or is the conversion done before any elemental damage multipliers?
Comments
Conversions happen before any damage scaling in PoE2.
Conversion works different in PoE2, so if you convert fire damage to chaos, that damage doesn't benefit from fire damage anymore. So for ailment builds the gloves work just fine and would allow you to inflict another Ailment on top like shock or build up freeze. Which puts original sin in a bit of an awkward spot right now.