Gas Arrow vs Gas Arrrow+Ignite vs PCONC

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I was working on leveling a new character because I wanted to try Decompose build, only to find out all 8 CorpseWade I have are lvl 78 (SSF, so can't buy new ones), which means I have to readjust my plans a little bit.

I've looked around at various poison builds and I'm not sure which one to choose. They all seem to be similar, but also not, some use physical bows, some Windhail, some splash in elemental damage, some rely on pure poison, some use Radiant Grief, some don't .. I'm stuck in analysis-paralysis.

I have a decent stash of uniques, bows of all kinds (I was hoarding them before for LA/LR build), and decent-ish gear available for any variant.

What do you think I should use?
What are the differences between the 3 main types in the title - Gas Arrow as poison, Gas Arrow with Ignite, and Poisonous concoction?

I'm looking mainly for something that will comfortably get me through the rest of the campaign and that is able to map with relative ease in non-juiced content.

Comments

Angerman50002

For leveling, Gas Arrow + Radiant Grief will take you through the campaign with ease. The explosion damage scales very well and it's instant, fires quickly, and covers a decent area with scattershot. Once you're in endgame, you'll probably want to switch, but I wouldn't be surprised if you can do early maps with it. This build will work with just bows and quivers with good damage, or even better with a decent widowhail and a quiver with +projectile skills and whatever other damage things you can get on it.

TrueAstro2

Gas arrow ignite for campaign / early campaign, pure gas arrow for cruel/early mapping, pconc for mapping

Masappo1

Currently in act 3 cruel and gas arrow + radiant grief + those gauntlets that convert fire damage into cold (not 100%) + polcikiern (or whatever the hell si called) are carrying me hard. Everything is frozen and shattered in an istant.

I hope to scale it somehow for endgame.

LevaVanCleef1

I actually used gas arrow ignite until T15 maps and was fine. I changed to SCONC and I'm blasting maps, although not good in long fights with bosses.

Ok-Brain-16331

Poison gas arrow and pconc requires pretty similar gearing and ascendancy (pathfinder). You would need to stack poison magnitude, duration, phys / chaos damage. You could also scale it with elemental damage but requires plaguefinger or original sin uniques.

Gas arrow & ignite on the other hand builds more similar with other meta attacks build (lightning arrow / ice strike). You can build cold / ligthniing damage and chain with double heralds. Deadeye or invoker can play this build well.

BleachedPink1

I played DoT gas arrow and it feels very smooth, even for juiced t16 maps