The importance of DPS on quarterstaff is so overrated for ice strike invoker

With the high flat damage we get from HotW and the rings, I feel that the weapon damage actually does not matter that much for ice strike build, or any monk build that is based on crit.
An unique quarterstaff collapsing horizon worth 3 divines would easily outperform most of the quarterstaff listed as 50 divines or more on the market for damage output.
I find out this fact by running pob2 and brought a collapsing horizon to test it out, even with none optimal rings (only 3 out of 6 prefixes for damage, T9 and T8 lighting, T9 physical which is useless since there is no +% physical modifier on weapon), I reached 1.2M dps for ice strike in battle (30 rage, charge infusion, charged staff).In addition, the damage is "true damage" since I reached 100% crit chance, and crit hit ignores none negative elemental resistance for invoker.
If you are a monk who is struggling to find a better weapon, maybe give collapsing horizon a try. You would need to find one mana leech on one of the rings, and find as much elemental flat damage as you can on both rings, and HotW. Charged infusion is not necessary unless you are going for 100% crit, otherwise 80% crit without it would be just fine.
Comments
You play Stat Stack right?
My current build: https://maxroll.gg/poe2/pob/1opc0d8z
(from nothing diamond on MoM, with 3 elemental notable nodes)
How is this better than another staff with + increased elemental damage, crit and + melee skills? Is it just the additional crit?
Holy shit
Will this still work with bows. They are so costly
The main difference between this unique and your rare staff is the 100% increased elemental damage with attacks….which is probably doing most of the heavy lifting
Thank you
Saving for later. Definitely want to try this out for my benched invoker
Hotw. What is this?
Nice build, gonna try this.
What is HotW? Maybe you meant Howa?
Sweet
I just use pillar of the caged god for my invoker
Having flat phys on rings is still increased by every % to attack/cold(cause conversion)/crit so yes the rank 9 phys is helping a lot 😂
Please explain, because all guids I saw or watched recommended a high amount of physical dps for an ice strike invoker :o
We ain't playing the same game, fam. I've got this staff and I've got a HoWA and my DPS is nowhere near that. I'm lvl 93 and at best I get to 300k with 30 stacks of rage. I actually bought the same staff and my DPS dropped about 6k on my staff.
it depends on your skill tree too becouse with this staff flst damage bonusses are more effective than high dps ones and especially crit too but in the end diff wont be that much and 50 div quarterstaffs are not worth it
Thank you OP for trying to bring some light on this subject. I think the staff is just a good example of "how can you get more damage for cheap" in a current market where "DPS shown on trade market" means (wrongly) everything. It reminds me of Piscator in POE1 in some way. A good legendary shaped for those who know how to manipulate damage in the game. Just a quick remark : when you say "as much flat elem damage on your ring" I think it's missleading. It should say "as much flat damage" because physical works as well if not better because it's converted to elem anyway + it's more versatile when you switch to HoAshe for simulacrum for exemple.
Interesting.
I got one to test on my Triple Element Invoker, Ice Strike dmg dropped in hideout (in PoB2 it's bigger, lol), Crit Hit Chance jumped 63,86% -> 86,32% but I was having massive mana issues on T4 Xesht (my normal staff has 5,71% mana leech). Really interesting idea, probably will have to change one ring with flat lightning dmg and some mana leech to test it further.
Does flat phys damage from rings get multiplied by % damage on the weapon ?
I’ve never even seen this unique
Yeaaaa na , my 500 phys dps +4 with 16% attack speed and 13% base crit works wonders
Great to see this! , I’ve recently traded for the same staff and it eats. I was tired of the little gains and high prices of “high dps” weapons so started exploring.
I paired this staff with howa ,a load of meta energy gain nodes, more critical chance , plus damage/elemental damage after hitting a critical, coc with comet and eyes of winter, three dragons helmet to freeze from using storm wave and a bunch of other stuff. Everything explodes and even just storm waving bosses sets off the coc endlessly, it’s crazy. I use HoA and HoI with it as well.
Also there is another staff that has crit chance and 100% more spirit, that is a good option as well.
how do i get this ?
Interesting.Never seen this staff before.
could you please share ur detailed build on a site like maxroll maybe ?
Just picked one up for a few exalts and upgraded it. Came out to 5k less than my 4 divine staff. Quality stuff here if you want a nice damage bump on crit builds.
Very cool. Can I ask you a question about survivability on the monk? My monk is lvl 91, 1600 hp and 2k es (4k with the spirit gem that overloads ES). Evasion 80%. I still die to random to stuff. Out if nowhere my ES will rip and hp less than half and hen get ripped by the next attack. Resistances are all mixed other than chaos (70%). Damage us about 120k at hideout with no buffs. It's become frustrating. I've gona back to my Deadeye who seems to have better survivability with acrobatics. Should a monk use acrobatics? I don't see any builds that include it.
Bought one for 100 exa just to try it out, vaaled it into three sockets (put 3xcrit dmg) it's good DPS but it was too heavy on the mana. I guess it can lvl up unbound avatar to lvl 32!?
This is great.
Tried it but it would unfortunately brick my current ice strike build which I'm still having a blast on.
Makes sense considering how dmg multipliers work in this game.
On a side note, I feel like the 1.2m dps is a little overblown.
My current build can beat +4 xesht in less than 15 seconds which means I'm hitting 2.1m dps when fighting him.
Think you're onto something but this would be more beneficial for players who are still trying to find what works.
Switched my high phys staff and it still out dps yours by 150k in the tooltip. Gonna have to switch up gear to probably reach your numbers though and your maxroll says tooltip dps is at 192k.
Good info and writeup though.
On a side note, think the staff might be super rare since I have not have it dropped on me after 670 hrs lol.
I just tested this now, somehow I am still doing more damage with my other staff but that's because I have 3 additional modifiers: -43% increased elemental damage -60% increased elemental damage -114% increased elemental damage -82% increased physical damage -Crit bonus dmg and increased attack speed.
But this was a cheap 2 div test and I might use it for mapping since the heralds do more damage with it.
I bought a +5 and put in crit runes, it matched my 650dps qs. But couldn't replace it cause it eats up all your mana.
Watch the market explode for collapsing horizon...
"With the high flat damage we get from HotW and the rings"
So this has nothing to do with the staff and everything to do with the broken, overpowered uniques that are going to be nerfed into the dirt next patch. Got it
Thanks for this, I'll give it a try
Sheet dps is even more overrated.
https://www.reddit.com/r/PathOfExile2/s/Pz5n0BtpGO I told this and got downvoted
Thing is if you use HoWa you almost feel forced to start stat stacking everywhere. So you are in fact changing your entire build to a stat stacker. And once you do that you competing for the same gear as the guys who are sitting with 1000 divines. So you'll never be able to min-max or "finish" the build.
with none optimal rings (only 3 out of 6 prefixes for damage, T9 and T8 lighting, T9 physical which is useless since there is no +% physical modifier on weapon
Does a flat phys roll on rings get boosted by percentage physical on a weapon? I assumed the % phys on the weapon was local.
Not to change the subject but are bows like this too? I thought dps took everything in to account but have I been looking at it wrong along? I just always looked for the highest dps
Wait I thought we needed physical damage not elemental damage...or both
What is HotW?
This staff is very strong. One of the things people don’t notice is how useful the half energy refund is against a boss.
A well placed bell with high crit and a CoC spell like winters eye will set off a chain reaction of spells that cast over and over.
GGG made it so meta skills could not gain energy (which is why I stopped using this thing) but the bell wave can still generate energy and absolutely will chain endlessly with the right boss and spell.
Quality post
can you send your pob plz !!!!!
Crit and crit dmg are bis .