Off Meta Build for Acolyte of Chayula Monk - Whirling Assault with Aftershock Procs + Cast on Crit with Eye of Winter Procs + Huge Chaos Scaling with Double Ming's Hearts

35

Hello

Returning PoE1 player here. I’ve been excited about the Acolyte of Chayula (aka “Chonk”) Ascendancy since the beginning of PoE2's EA, especially due to the prospects of double leech mechanics and crazy chaos-scaling potential. However, many of my original theorycrafted ideas didn’t pan out, especially once I realized how difficult it is to find a skill that scales well with physical damage (and therefore allowing mana leech). Judging by the fact that only around 1% of players chose this ascendancy, I’m guessing I’m not the only one who felt underwhelmed.

After plenty of experimentation, though, I finally landed on a build that works for me. Here’s the link to the full setup:
[Mobalytics Build] Acolyte | Whirling Assault + CoC + Chaos Scaling + Aftershock Procs

Short showcase on a level 82 map (Boss + Breach):
Acolyte of Chayula Whirling Assault/Flicker Strike YouTube Showcase

While it might not be the most powerful build mathematically, I’ve had a blast playing it and had no trouble with end-game content so far.

Short Summary of the build's mechanics:

  • Whirling Assault is our main Attack Skill, we try to proc Heavy Stuns on it, which then trigger Aftershocks + Fully Broken Armour (+ possibly Armour Explosion). High Phys dmg skill, so we constantly get to leech off every attack
  • By maintaining a high crit rate and utilizing the high hit rate we have on Whirling Assault + aftershocks, we are able to proc many Eye of Winter casts from Cast on Critical
    • Eye of Winter projectiles will then proc max Critical Weakness and Wither (-chaos resist) stacks onto mobs
  • Drop Tempest Bell onto high HP units
    • High number of hits from Whirling assault + high number of projectiles from Eye of Winter triggers = a hell lot of hits onto Tempest bell, triggering even more hits and even more crits
    • This causes a cascading effect until all Tempest Bell hits are depleted - you get the idea.
  • Chaos Scaling is achieved with Dual Ming's heart (90+% Damage as extra chaos Damage), Passive Tree Nodes such as Spaghettification, Event Horizon and Wither Away and picking up ascendancy nodes such as Reality Rending, Waking Dream or Lucid Dreaming
  • For anything that doesn't get blown up immediately, drop Mantra (40%+ Damage as extra chaos) -> Flicker Strike on them

If you’re like me, struggling to find a viable “Chonk” build that isn’t either a poison gas arrow type or an expensive attribute stacker, give this a try and let me know what you think.

Good luck, and I’m happy to answer any questions. Please also let me know if you have feedback/recommendations on how this build can be improved! Clear speed is something I currently grapple with.

Comments

kentwillan1

Your clear speed is a joke man, but I guess it's off meta means. You can try hexblast or impending doom, it will be better with clear speed because of AoE, not so sure on boss though. I'm trying hexblast myself on HCSSF and currently at 75, and it's fun trying to find my own "off meta" way

Clean-Jellyfish38111

I have a similar power level chonk build, but I just went with using the physical staff skills and going for 100% chance to poison. It maps much faster than this, but does not do bosses very well. I still only have 6/8 breach passives because I'm too stubborn to buy a carry.

I went with using the 85 chaos res node to go hybrid life/es, and i got pretty tanky very cheaply very early in the build.

The downside is that for the 80ish div I've spent on it, I could have a significantly more powerful invoker build, but c'est la vie.

Nice build, thanks for sharing.

RTheCon1

Double mings just screams paper build to me.

Akarenji1

When someone uploads a build based on HoWA or Archmage - "meta abuser". When someone uploads a build not using either - "why is it worse?". I respect the intention, keep the curiosities going

Auyo_x1

Love this stuff - on my PoE2 stint when EA first released I had a “flicker strike chalupa monk” but I failed to scale PDps without attribute stacking. Thanks for sharing!

Larry171

Put Chain on EoW instead of Ricochet