"Fixed a bug where Quality on Sceptres multiplied the amount of Spirit they granted instead of granting Quality to their inherent Skill."
There are some interesting nerfs disguised as "bug fixes" KEKW
Comments
thats a pretty big nerf
Was this additive or multiplicative with local % spirit?
Quality on the sceptre implicit skills is pretty weak it seems so that's a shame
ah yes, the IMPLICIT of the item that states you get spirit adding quality doesnt effect the IMPLICIT?
so why does quality give armor armor and es, why does quality give martial weapons damage?
What is this logic, how is this a bug? why would qualtiying an item not affect the implicit stat? this is a completley bespoke case. this is a very stupid change, not just from a balance perspective but from an actual logical perspective, it's completley silly.
dont forget they also removed spirit off the only shield in the game that gives spirit, too.
quality should affect both here.
RIP minions :(
They killed minions. I really don't want to play this game now
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I'm worried they killed minions. Not sure im going to have fun. Guess I need to try Huntress.
This hurts.
its worse bc the devs said that was intended in a previos interview. calling it a bug is devios work
Wtf I didn't even see that one. Fukn hell.
If it’s a bug being fixed it doesn’t matter if it hurts your power it’s still a bug fix. Not disguised as anything it’s properly stated
kekw indeed.
I thought that was working as intended and not a bug
Between this oaksworn , grim feast , and hellhound nerfs infernalist summoner is in shambles