Path of Building Community PoE 2 v0.6.0 - Import from your characters + 0.2 Skills and Tree + more
Hey everyone, PoB can now finally import your build from the game with 1 click. No more manual copy-pasting every item! We'll most likely have some issues with this, so let us know if something isn't working
This update also includes support for the new 0.2 tree and gems. I added support for all the new active skill gems, but we still have a bunch of ascendancies, support gems and uniques to support. Those will be coming in smaller updates over the coming weeks.
Majochem added proper support for all the crossbow skills, so you can actually get a good idea of your DPS.
It properly takes into account your ammo capacity and reload speed to figure out your actual uptime firing shots, so it is a great addition.
Known Issues
- Importing items that grant skills isn't working properly
- Converting your 0.1 tree to 0.2 changes your ascendancy / class
--- New to Path of Building ---
- Support importing characters from PoE API (Wires77, trompetin17)
- Add 0.2 Passive Tree (trompetin17)
- Add support for all new active gems (LocalIdentity)
- Add some new 0.2 Uniques (mods are not supported yet) (Blitz54)
- Update existing uniques with changes from 0.2 (Blitz54, Wires77)
--- Mechanics ---
- Implement Rare item templates (Blitz54)
- Add support for various Crossbow mechanics (DPS, Reload Time, Additional Projectiles, Bolt Count) (majochem)
- Added support for break armour on hit (MrHB212)
- Add Damage Buff for fully broken enemy armour (lucs66)
- Add support for Soul Core stat requirement conversion (haugenc)
- Add support for Minion Revival Time (Blitz54)
- Add support for Ice Crystal life (Blitz54)
- Add support for Parried Recently (Blitz54)
- Update Pinned enemy conditions (lucs66)
- Update Charge Duration, Unarmed Speed, and Cruel Ogham Manor reward (Blitz54)
- Update Sceptre Auras to apply to Self (Blitz54)
--- Ascendancy ---
- Add support for Break Enemy Armour Below 0 - "Imploding Impacts" Warbringer (majochem)
- Add support for "Price Of Power" (Lich Ascendancy Notable) (majochem)
- Add support for "Rupture The Soul" (Lich Ascendancy Notable) (majochem)
- Add support for "Eldritch Empowerment" (Lich Ascendancy Notable) (majochem)
- Add Support for "Necromantic Conduit" and "Blackened Heart" (Lich Ascendancy Notables) (majochem)
- Add support for "A Solid Plan" - (Tactition Notable) (Blitz54)
- Add support for "Critical Strike" (Amazon Ascendancy Notable) (majochem)
- Add support for "Soulless Form" (Lich Ascendancy Notable) (majochem)
- Adds Support for Unfurled Finger and Mystic Attunement (Nostrademous)
--- Skills ---
- Add support for Discipline (Blitz54)
- Add support for Bidding support gem (Blitz54)
- Add support for Sigil of Power (Blitz54)
- Add support for Attrition (Blitz54)
- Add support for Berserk Gem (Blitz54)
- Add support for Excoriate and Adhere (Blitz54)
- Add support for Mysticism, Enormity, Strong Hearted, Loyalty, Overextend (Blitz54)
- Add support for 15 new Support gems (LocalIdentity)
- Add support for Skeletal Warrior gem quality (Blitz54)
- Add support for Enfeeble "enemies deal less damage" mods (Blitz54)
- Add Base Attack Damage for Stomping Ground support (Blitz54)
- Add support for Ailment part of Overwhelming Presence skill (mauriliogenovese)
- Add support for Siege Cascade dmg vs Immobilised enemy (Blitz54)
- Add support for Blasphemy's "Socketed Skills have +1 metres to base radius" (lutharous)
- Add support for Blasphemy less curse effect (Blitz54)
--- Uniques ---
- Add support for Megalomaniac (Blitz54)
- Add support for Candlemaker "chance to ignite is doubled" (Blitz54)
- Add support for Saffel's Frame "max block mods apply to max resist" (Blitz54)
- Add support for Perfidy "% chance to avoid chaos damage from hits" (Blitz54)
- Add support for Bones of Ullr mod and fix Lord of Horrors (Blitz54)
--- Tree ---
- Add support for Grenadier tree node (Blitz54)
- Add support for "enemies in your presence have resistance equal to yours" (Blitz54)
- Add parsing for some new mods (Paliak)
- Add support for basic Companion nodes (Blitz54)
--- User Interface ---
- Toggle Attribute Nodes with Right Click (Kylixen)
- Only show bleed/ignite/poison options when needed (deathbeam)
--- Fixed Calculations ---
- Fix unleash seal gain time depends on base cast speed (mauriliogenovese)
- Fix Blasphemy logic applying to Trigger Spells (Blitz54)
- Fix Burden of Shadows Life cost calculation (LocalIdentity)
- Fix warcry speed scaled by cast speed instead of warcry speed (mauriliogenovese)
- Add support for Elemental Storm and Solar Orb hit rate (Blitz54)
--- Fixed Behaviours ---
- Fix Weapon comparison with Giant's Blood (mauriliogenovese)
- Fix node search not updating when switching between Sorceress and Witch (Blitz54)
- Fix "Exploit Weakness" Support not applying for "ArmourFullyBroken" (majochem)
- Fix Shockwave tree node not applying to all AoE skills (mauriliogenovese)
- Fix Unholy Might to use PoE 2 version (majochem)
--- Other changes ---
- Fix skill tree textures not displaying correctly on old hardware (Zao)
Resources If you find an issue, report it here
https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/issues
If you'd like to spread the word about our project, link to our website: https://pathofbuilding.community/
If you want to download our fork, head here: https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/releases
If you're interested in contributing to the fork, head here: https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/blob/dev/CONTRIBUTING.md
Comments
Great work, thank you!
About to have more fun than in the league itself
Thank you all!
Thanks
Thank you
Thanks !!!
Amazing, thanks
can I import my character from ps5?
Absolutely gods, the lot of you!
Should we expect a flatpak version for Linux OS like we have with pob1?
Thank you for all your hard work!
Would love to see support for Thorns soon.
You have just saved the league sir, thank you.
Don't need PoB if you can calculate your damage on your hands
We donβt deserve you local identify, thank you!
thank you!
Awesome
You guys are awesome! <3
Great work and thank you, as always - though I do sincerely hope that some of the damage calculations, particularly for minions - are currently incorrect.
Otherwise every build I've made previously or theory-crafted now does about 80% less damage, and none appear endgame viable.
Some of them were fairly min-maxed, so I'm really hoping it's a PoB issue and not the nerfs, or I'm gonna hit a wall before end of campaign that I won't be able to get past according to numbers.
Thank you so much for this. Your hard work is really appreciated!
thanks bros, you are important part of poe community
Awesome!
Awesome work as always!
Also wanted to ask if I don't understand how to use the spectre menu that pop ups when you allocate Unleash Hell from Tactician to actually get numbers for suppresing fire or if suppresing fire is just not supported yet.
Totems still don't work huh? Too bad
Thank you!