Not sure what options I have to address mana issues, as Lightning Arrow Deadeye

10

Hi all- with my current bow I'm finding mana to be a bit hard to manage especially when fights get a bit heated. I'm used to and okayish with chugging mana pots as it seems to replenish charges quickly, but right now it's to a point where I'm having to spam the flask all the time to keep up with clearing packs.

And I'm a little worried that harder bosses aren't going to be possible because I'll just run out of flask.

I'm not sure what choices I have to address this? I have a little bit of mana-regen on my gear but there's not room to squeeze in that many affixes for it.

I've also had it mentioned to incorporate Mana Remnants but I don't know what all this entails. I realize it's a passive spirit gem buff, but with my current loadout of gems I don't have room for another. I welcome any suggestions there might be on this!

A side question I'll throw in. I have Orb of Storms which I read in my build guide is good to throw down in boss fights as it amplifies single target damage? But I am not sure how it actually works. I have read the description but it's not very clear what's happening to stack damage. I have been so far throwing it down then switching back to my bow, jumping back on my Rhoa for bosses or just staying off the mount if it's too dicey... but I get the feeling this is probably not the way to go. Should I be using it to nuke? I read this in Eravin's build I think but haven't seen a pro use it in action.

Thanks all. Here's my build for the reference above re mana.

https://poe2.ninja/pob/9e77

Comments

Ginn10041

You would find a ton of mana regen on Jewels, as a trash mod. You can also use flash that has % more to recover if you use it in low mana, combined with increase charges or reduce charges used. Or you damage is just too low so you have to cast so many times? If that happens in mapping, then find a + 2% max mana on kill jewel. Your affixes in gears are valuable, you shouldn't use it for trivial thing like mana.

YouTheDummy1

Same build. I use melting maelstrom for instant full mana recovery when I get to 0 mana. I also had lvl 21 skills gems and + skill levels that made them lvl 30+(which also meant ridiculous mana cost even though higher damage), so I lowered the skill levels down to like 25(which meant less damage) but constant damage as my mana could refill easier. High skill dps is useless if your mana pots are empty and/or regen ain’t fast enough with living enemies. Just my own personal take with the mana issue. Like the other poster mentioned, 2% mana on kill jewels will help, mana on hit or kill on either bow or quiver would help as well.