Clear divide between the two
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I don't want PoE2 to be just like PoE1. It needs its own identity.
My concern (that I hope is unfounded) is that a lot of the constructive criticism of PoE2 will be dismissed offhand as coming from players who just want PoE1.
I like the gameplay direction of 2. I like the game being harder and slower and more deliberate; I like that there are new classes and skills.
That being said, there’s a lot of stuff to give feedback on that can and should be improved that won’t make the game PoE1. Player actions are super slow, loot drops are probably a bit undertuned, the early skills kind of stink, the passive tree is a bit underwhelming. These are okay, because the game is early access, but they can and should be addressed while still preserving the spirit of the game.
I like both games. But to me, POE2 feels fresh and new. Is it hard? Yes. I'm i showered in loot? No. Is the game slow? Yes. Do i die at bosses? Yes. Do i like the feeling of taking a hard boss down after a couple tries? HELL YES.
Never played 1, never clicked. Played lots of D4. Im really enjoying the game. Its hard, but not impossible. Sure I need to fight bosses a bunch of times until I figure out how to dodge. Like this is a game or something. I like it.
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You know, I see a lot of talk about poe1 players and their "elitism" on this sub, but there's a crap ton of comments like "they don't like Poe 2 because they're bad and used to facetank and press 1 button" which is quite ironic. Just my 2 cents.
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100% face-tankers POE1 posters.
Bet their space key looks untouched and Dusty.
this stupid mentality of trying to create a fight between subs need to stop. both subs got shit takes and valid points
game got a solid foundation but need some serious changes if they want people to come back for endgame every 4 months
Nah, I like both games but PoE2 for sure needs some work. Lets not pretend it's some 10/10 game here. And there are some clearly frustrating things about PoE2 that are very much valid complaints.
I mean its anything but surprising. Some people play PoE for the difficulty in terms of playing the economy, farming strats, crafting, etc. and some people play PoE for the difficulty of the actual moment to moment combat.
That's the real question. Do you play for the overarching meta progression (spreadsheet nerds) or for the actual feel of combat?
poe2 is a huge slap in the face to the former and an insane upgrade for the latter. The division is not at all surprising.
a lot of people are getting filtered.
The game is by no means perfect and needs a lot of balancing fixes and changes to the campaign pacing. but my god it is nowhere near as hard and tedious as people are acting like it is
When you go to a Thai restaurant expect Thai food, you aren't getting Italian. I think a lot of people are going in with certain expectations on what loot and difficulty "should" look like in an ARPG. PoE2 was sold to me as PoE with Dark Souls bossing influence and so far I'm getting the best Thai food I could have hoped for.
There's an evolution about the discussion.
First, everyone complained about getting one shot by bosses. Oops, looks like you actually need to craft gear and can't run through the whole game with a set you picked up at level 6
Then everyone starts crafting gear. But you don't have a lot of mats to make rare gear. I guess you should be OK with medicore crafted blues (This is probably intentional, btw)
Then people start farming hard to try to get crafting mats. But dodge roll has no phasing, and they move too slow and they get surrounded, and we're back to square 1, don't rush
That's not to say there's not issues. I do think loot could be upped some, getting stuck on things is frustrating, there aren't enough checkpoints, and loot disappearing on death is some real bullshit stuff. I do have some concerns about how the campaign will feel to replay (though I'm hopeful season mechanics will help).
What's going to be the next thing we complain about and inevitably learn how to work around, because PoE2 is a VERY different game from PoE1?
All tourists will leave a game in 1 month, mark my words. The game loop just boring and tedious
I like poe2, but I do have fears. Just fears because I haven’t seen the endgame/leagues.
I think it will be as fast if not faster than poe1 in the long run or even now in endgame. But even if not now, I wonder what kind of leagues will we get.. I just can’t imagine GGG would not want to satisfy the needs of poe1 players, the company who just did that for over a decade. If they manage to do that it would be awesome.
Currently I feel poe2 is a watered down poe1 regarding the overall feel and the difficulty what we feel now is just that we have very low experience compared to poe1. But it’s not over.. GGG can very easily add spice.
Damn you weren't kidding. I've seen nothing but positive reactions to the game till this point. Saw your post so i took a peak into the OG sub. Damn. Every single post is them complaining about something I enjoy about the game.
The two groups of people have completely different expectations from the game.
/r/pathofexile is looking at it from the perspective of someone coming back to the game every 3 months for every league and investing 200-300 hours.
/r/pathofexile2 is looking at it from the perspective of someone playing this game once a year, if that.
I dunno maybe it's the ingrained fromsoftware games in me but I'm enjoying how poe2 is setup right now. The difficulty is right up my alley. I am enjoying dying to the boss like once or twice and memorising the attack patterns and then finally beating the boss on the 3rd attempt. I play warrior and the weight of the attacks feel amazing to me. Only gripe so far is the non-existent loot.
I like poe2, it starts off simple based on the class you pick, then it opens up to whatever build diversity you want. I started off just doing single packs of mobs and now I am starting to group multiple packs mobs in act2. Granted I am just starting to figure out my build but definitely fun.
Top complaints you can't gloss over.
Number one, the loot sucks and makes progression feel bad, especially for characters that rely on gear numbers more. This causes very obvious power gaps between players and progression.
And two, exploration is encouraged, but it isn't rewarding and actually feels bad. You can't have characters move that slow and have almost no movement skills made for exploring.
The lack of movement skills or movement boost are my main worry.
I love Poe 1. But poe2 is amazing AF.
Im a new player to the series. Huge Diablo 1 and 2 fan. Did not like where they took the series after that especially the travesty that is 4. POE2 feels exactly like what diablo should have become. It’s what I wanted Diablo IV to be after being reintroduced to 2 with Ressurected and then got let down again by that pos money hungry blizzard activision. Anyway yea I missed out big time on POE1 I’m assuming but 2 is fuckin legit
How can a game with unlimited free dodge rolls be harder haha
I've died to most of the bosses at least once. I'm only in act one, but that ice witch killed me like 10 times. I had to just give up on that knight at the end of the tomb in the cemetery and go get more levels and farm gear. I'm struggling, but I'm having a blast and way more fun than Diablo 3/4.
I'm new to POE but I get the impressions that POE1 players are wildly upset the game is not the same they've been playing for the last decade which is incredibly odd.
Some of the criticisms lie in thinking a system should be X way when it's actual Y way in POE2 but the player have not figured that out yet.
It's far from perfect but I find the nature and difficulty of poe2 to be such a breath of fresh air.
Less fond of all the corridors, bad uix decisions, insistency on keeping respeccing very costly and loot disappearing off the floor when you die.
Difficulty is the least of my problems with this game.
I still feel like most of this sub still havnt actually reached further in content where the problems lie. You people are all sunshine and rainbows playing for no time at all.
Having read both subs, theirs actually a lot of overlap in complaints, the main difference is this sub seems to be less viltrol about how that criticism is being discussed.
As someone who hasn't played PoE in seven years, I'm pretty much floored and feel like this is the best ARPG I've ever seen. Things that I didn't even imagine wanting are polished to an absurd degree. I'm sure that's in no small part iteratively building on the first game for a decade, but the ""new"" player experience is nevertheless incredibly good. Pacing, TTK, challenge and itemization are all blowing competitor metrics out of the water.
All the complaints I see from poe1 people are the same complaints I saw when they buffed all the act 1 mobs. In fact they're basically the same complaints I see every league. It's like poe players forget that on a fresh league start they are weak and underpowered. Honestly all the things they complain about aren't problems when you start to get higher level or better gear.
Of course, people who are big fan of PoE 1 gameplay have some solid expectations where after 7 hours in, a hour of trade, they are going BOOMBOOMBOOM CARMAGGEDON EXPLOSION ABLUTION RATATATATATATATATATATAAT 2'85423846238946278946129846213897 DEAD WHITE MOBS.
I'm not saying that's a bad game, I think that PoE is excellent in providing hordes and new avenues to slaughter them. But come on, if you look at guides for the "average" build in PoE1 you are expected to have hordes melt just because they stared at your radiance.
If you show a build to someone that doesn't play ARPG they have no idea why the screen is just flashing different colors with mobs exploding around you.
But from what I see PoE 2 doesn't aim to be that. I think that maybe after all these years GGG wanted to also do something different? Clearly, if that's the intention, PoE1 hardcore fans will never be happy with PoE2 because they will never reach those level of dopamine hit.
I think that even after fixing all the more common complaints with the game, PoE2 will still be way slower than PoE1, quite closer to things like D2 and Grim Dawn than to D3 and PoE 1
GGG wants to keep both of the games running, kinda like RuneScape2 and Old School Runescape having separate servers and update schedules. Given this, the more varied the games are, the better.
PoE has the entire demon invasion storyline still developing on in the background. There will be plenty to do in that game for years to come. Let PoE2 be its thing.
I started with Mercenary, hated it, and restarted with Sorceress. Enjoyed that character way more and have had a great time, so far. Nice challenge, death here and there, but I don’t get the anger?
Is Sorceress seen as an easier character to use, or are people just trash at building a character to their strengths?
My path1 account is like 13 years old. Path 1 is in a horrible state right now. It still has a place for some people but any build being able to clear the whole screen without any thought at all isn't fun.
Path 2 has fixed that and improved on basically every mechanic even in this early state. The walking feels very slow to me starting out though but I'm sure that can be upgraded.
I just think this sub is in denial about how bad loot is.
I'm loving PoE2 so far but I absolutely understand some people being upset. I feel like most content creators and most of reddit for a while have been like "don't worry it's not slow", "no it's not like ruthless at all", "it's just because it's early acts" and all of that was complete BS lol. And now they are being told to git gut.
I'm a poe1 """veteran""" with 670 hours and for me, PoE 2 makes PoE 1 look like an absolute joke of a game. PoE 2 fixes everything I disliked about PoE 1 and now that the game is actually out, I don't see myself ever going back to PoE1. the new game is everything I ever wanted. like, seriously. I've never been more satisfied with a games change of direction in my life. PoE is gonna go from a game I occasionally play when I have nothing else to do, to a main game that I will have 10,000 hours in
Let us, the POE2 fanbase, have fun with this game. This is an evolutionary ARPG and people are finding their place in it. Let it grow.
I sincerely hope the devs just ignore that sub completely.
This is a different game.
They are still going to give poe 1 new leagues, so all those dorks can just relax.
Guys my char sucked as grenader mercenary, i respeced into two handed weapon merc and now i obliterate creeps. Bosses take 1 minute to kill.
People mad they cant copy and paste someone. Elses build
I am currently at Count, and so far my main problem is that the character is waaaaay to slow, while the map became bigger at the same time
Apart from this, great experience so far
I'm new, there's a reason I'm playing PoE2 and haven't really stuck with PoE1, just let PoE2 be it's own thing pls.
As much as I am loving it, I can't wait til they do some of the tweaking that is needed, likes with the rolling, loot/currency issues, and the map layouts.
Some people dont realize poe1 got that good over 10 years. Its a good thing they go for a different feel, they said they would still update poe1 for a reason
I remember Poe being boring. I prefer Diablo over Diablo 2, and if Poe 2 is slower - I guess I’ll give it a shot