Can someone explain why my speed is still affected by slows even though I have these boots that tells me my speed is unaffected by slows?

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Early Access
In PoE1 there are some mobs that set your base speed to a lower value that is not considered slow per se.
I suspect that this spider's web works the same way.
For example: let's say you have 100% base movement speed and 30% ms boots, that will give you 130% ms in total (if we are not counting penalty from armour)
If this web actually changing your base speed then let's assume that it sets it to 20% so calculations will be: 20% + 20% * 30%, so you will have a 26% ms speed in total.
Edit: my theory was correct, it set's you base_movement_velocity to a percentage.
Edit2: grammar
Are you experiencing actually being slowed or is it just the modifier popping up as a visual bug?
I am guessing he is just slow
Webs doesnt slow u, it sticks u, hence making u move less faster
Only your speed is unaffected. You are still affected by slows.
It literally says it right there ( ^◡^)っ
It also doesn’t work for collecting Zarokh’s hourglass things in Sekhemas
yes, but not me.
Bear in mind that you are 'unaffected' so you will still get the slow debuff, but if working correctly it will not change your speed. The icon showing is therefore correct.
There are several interactions like this in POE1 - for example where you might want to stack poisons on yourself but have piece of gear that states 'unaffected by poison' so that you can do this safely without taking damage.
Action speed penalties like chill are not a "slow" because a "slow" is lowering movespeed only
Action speed existed for a reason.
New to PoE? That wasn't a "slow". It was a "slowish", not to be confused with a "sluggish" or a "slow moar". Those boots clearly do nothing against slowish.
It's only level 11
Unaffected it is. So I have debuf but it should not do anything to you.
Do you have the king of faridun boot cosmetics equipped ? I noticed that it cancels some boot skills…
Spider web bugged in core, its doesnt have "SLOW" tag in game, charm doesnt activate, slow resist doesnt help, spider web makes u slow for the rest of the map (in most cases), only reload helps.
Because it's poe, I have 100% less potency of slows and some things still slow me. Temporal bubble for example, I guess it lowers your action speed or something which is not technically a slow.
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They never thought you would use them
You are unaffected, not immune. So you can have the debuff, but it won't affect you. (Idk if this is correct in this specific instance, but that's what the wording implies)
You can still be inflicted with slows. They just don’t affect your movement speed. You can also see the same thing when you walk over chilled grounds with those boots.
one is action speed, the other is movement speed.
Show your base speed and your affected speed. Just because you have this debuff doesn't mean your speed is slowed. Boot modifier does not prevent you from getting debuffs.
Being immune is not the same as unaffected. You may have the debuff but what you have to check is wether your speed actually goes down. Immunity to burning prevents burning. Unaffected by burning lets enemies burn you but deals 0 damage. It's not the same thing because the effect applied can trigger other things but by itself it does nothing to you
ITT People explaining the technical reason why OP is still slowed, but why is this acceptable? If an item says you're unaffected by slows you should be.... you guessed it.. unaffected by slows. Who cares if it's action speed or move speed the specific debuff is applying, that isn't what the wording on the unique would imply.
Probably a bug, like how petrifaction statues in poe1 worked though similar effects when they were introduced.
For now just avoid, webs, oil, and gravity balls.
I think movement speed is very wonky in general. For example, if you do Trial of Sekhema and get the slowed affliction, you seem to be slowed in a way that ignores the +movement speed from your boots. So if your boots are +20 and the affliction is -25, your movement speed ends up at -25, not -5. Then after getting the +40% boon, it seems to negate everything else and you end up at +40, not +35. Seems like it's bugged.
Because GGG think they're being cute when they do stupid shit like this that doesn't "reduce your movement speed" but "lowers the base value" of your movement speed, also known as reducing your movement speed lmao
Unaffected does not mean you don't get it. You xan still have a slow debuff on you, it just shouldn't do anything.
This enables things like say, having extra damage while slowed without having to deal with the actual downside.
If you straight up couldn't have slips applied, the modifier would say something like 'You cannot be Slowed'.
If they’re going to have the wording of modifiers and effects be so totally specific, they need to add that information to tooltips.
If “unaffected by slows” means you can still be slowed through something that lowers your max speed, it’s not a stretch of the imagination to think a new player would want to understand why that’s happening without having to post on an internet forum
because they like to design a game where you can solve a problem but then dislike that you can solve the problem so add another identical problem (or multiple) but put it in a different category so you can't solve it rendering a bunch of their item or ascendancy design substantially less useful
it's just incredibly dumb, no proper game designer should ever do this. trying to solve to be unaffected by slows should make you, funnily enough, completely unaffected by all slows that exist in the game. and that would be the case in essentially every other game on the planet
Glad to see they brought the over the 'actually it's not really a slow/burn/freeze/poison/whatever since technically...' bullshit from PoE1. Always loved being immune but not really immune to random stuff.
While I agree that in this case the fact that is says “You are slowed” should mean you are unaffected by it, like someone else said it could be the action speed reduction. In that case it should say “Your action speed is reduced” or “Your base speed is reduced” at least to clarify it’s not just a generic slow.
I’d submit a bug ticket, if I recall correctly you can do it in game with the /bug command?? But it’s been a while, maybe someone else in the comments knows better. Would be good to put it on GGG’s radar to fix it one way or another.
“No no no, it reduces action speed! Chill makes you chilly,tether makes you teathered..” Só what makes me slow? “Eating lead paint” “Oh”
*inserts obfuscated reason why certain slows don't count as slows, but actually something-something action speed, or reverse-speed, or skill-speed-something something.*
God damn i wish poe2 fixed this issue of 10000 different debuffs that slow you and some arent "slows" and shit. Just make maim, hinder, chill, and any boss specific mechanics. Thats it. Fuck all this spiderweb bullshit
Imagine my shock, when I took the PF ascendency node and got into the fight with Doriyani/Present Fire priest and I was slowed like when with those solar orbs... I don't recall now, but probably is the same with the drowning orbs... it's... underwhelming, at the very least, to have such a 4 points ascendency node...
"If it sounds and looks like it makes sense, then it will work"
Welcome to PoE, where slows aren't slows, dots aren't dots, burning isn't burning and nearby isn't nearby.
not all slows are “Slows”
I think it's a bug. My pathfinder is immune to slows (chill, temp chains etc) but this one debuff still slows me down.
Path of exile is famous for word swapping.
Your not stunned, your immobilized. Your not stunned, your pinned. Your not frozen, time is. Your not bleeding, your poisoned. Your not bleeding, you have corrupted blood. Your not immune to curses, your affected by them. Your not slowed, your chilled. Your not slowed, your moving in tar.
It never ends, and has been in the game forever.
They take 1 mechanic, change it slightly, then rename it.
my guess is you're being chilled, not slowed, even though chill slows you
just a guess though